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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// High resolution timer functions for use in Windows.
#include "chrome/browser/sync/util/highres_timer.h"
bool HighresTimer::perf_freq_collected_ = false;
ULONGLONG HighresTimer::perf_freq_ = 0;
ULONGLONG HighresTimer::GetElapsedMs() const {
ULONGLONG end_time = GetCurrentTicks();
// Scale to ms and round to nearest ms - rounding is important because
// otherwise the truncation error may accumulate e.g. in sums.
//
// Given infinite resolution, this expression could be written as:
// trunc((end - start (units:freq*sec))/freq (units:sec) *
// 1000 (unit:ms) + 1/2 (unit:ms))
ULONGLONG freq = GetTimerFrequency();
return ((end_time - start_ticks_) * 1000L + freq / 2) / freq;
}
ULONGLONG HighresTimer::GetElapsedSec() const {
ULONGLONG end_time = GetCurrentTicks();
// Round to nearest ms - rounding is important because otherwise the
// truncation error may accumulate e.g. in sums.
//
// Given infinite resolution, this expression could be written as:
// trunc((end - start (units:freq*sec))/freq (unit:sec) + 1/2 (unit:sec))
ULONGLONG freq = GetTimerFrequency();
return ((end_time - start_ticks_) + freq / 2) / freq;
}
void HighresTimer::CollectPerfFreq() {
LARGE_INTEGER freq;
// Note that this is racy. It's OK, however, because even concurrent
// executions of this are idempotent.
if (::QueryPerformanceFrequency(&freq)) {
perf_freq_ = freq.QuadPart;
perf_freq_collected_ = true;
}
}
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