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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "chrome/browser/ui/panels/panel_utils_cocoa.h"
namespace cocoa_utils {
NSRect ConvertRectToCocoaCoordinates(const gfx::Rect& bounds) {
// Flip coordinates based on the primary screen.
NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
return NSMakeRect(
bounds.x(), NSHeight([screen frame]) - bounds.height() - bounds.y(),
bounds.width(), bounds.height());
}
NSPoint ConvertPointToCocoaCoordinates(const gfx::Point& point) {
// Flip coordinates based on the primary screen.
NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
return NSMakePoint(point.x(), NSHeight([screen frame]) - point.y());
}
gfx::Point ConvertPointFromCocoaCoordinates(NSPoint point) {
// Flip coordinates based on the primary screen.
NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
return gfx::Point(point.x, NSHeight([screen frame]) - point.y);
}
} // namespace cocoa_utils
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