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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#import "chrome/browser/ui/panels/panel_utils_cocoa.h"

namespace cocoa_utils {

NSRect ConvertRectToCocoaCoordinates(const gfx::Rect& bounds) {
  // Flip coordinates based on the primary screen.
  NSScreen* screen = [[NSScreen screens] objectAtIndex:0];

  return NSMakeRect(
      bounds.x(), NSHeight([screen frame]) - bounds.height() - bounds.y(),
      bounds.width(), bounds.height());
}

NSPoint ConvertPointToCocoaCoordinates(const gfx::Point& point) {
  // Flip coordinates based on the primary screen.
  NSScreen* screen = [[NSScreen screens] objectAtIndex:0];

  return NSMakePoint(point.x(), NSHeight([screen frame]) - point.y());
}

gfx::Point ConvertPointFromCocoaCoordinates(NSPoint point) {
  // Flip coordinates based on the primary screen.
  NSScreen* screen = [[NSScreen screens] objectAtIndex:0];

  return gfx::Point(point.x, NSHeight([screen frame]) - point.y);
}

}  // namespace cocoa_utils