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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/views/find_bar_host.h"
#include "chrome/browser/renderer_host/render_view_host.h"
#include "chrome/browser/tab_contents/tab_contents.h"
#include "chrome/browser/tab_contents/tab_contents_view.h"
#include "chrome/browser/ui/browser.h"
#include "chrome/browser/ui/find_bar/find_bar_controller.h"
#include "chrome/browser/ui/view_ids.h"
#include "chrome/browser/ui/views/find_bar_view.h"
#include "chrome/browser/ui/views/frame/browser_view.h"
#include "ui/base/keycodes/keyboard_codes.h"
#include "views/focus/external_focus_tracker.h"
#include "views/focus/view_storage.h"
#include "views/widget/root_view.h"
#include "views/widget/widget.h"
namespace browser {
// Declared in browser_dialogs.h so others don't have to depend on our header.
FindBar* CreateFindBar(BrowserView* browser_view) {
return new FindBarHost(browser_view);
}
} // namespace browser
////////////////////////////////////////////////////////////////////////////////
// FindBarHost, public:
FindBarHost::FindBarHost(BrowserView* browser_view)
: DropdownBarHost(browser_view),
find_bar_controller_(NULL) {
Init(new FindBarView(this));
}
FindBarHost::~FindBarHost() {
}
bool FindBarHost::MaybeForwardKeyEventToWebpage(
const views::KeyEvent& key_event) {
if (!ShouldForwardKeyEventToWebpageNative(key_event)) {
// Native implementation says not to forward these events.
return false;
}
switch (key_event.GetKeyCode()) {
case ui::VKEY_DOWN:
case ui::VKEY_UP:
case ui::VKEY_PRIOR:
case ui::VKEY_NEXT:
break;
case ui::VKEY_HOME:
case ui::VKEY_END:
if (key_event.IsControlDown())
break;
// Fall through.
default:
return false;
}
TabContents* contents = find_bar_controller_->tab_contents();
if (!contents)
return false;
RenderViewHost* render_view_host = contents->render_view_host();
// Make sure we don't have a text field element interfering with keyboard
// input. Otherwise Up and Down arrow key strokes get eaten. "Nom Nom Nom".
render_view_host->ClearFocusedNode();
NativeWebKeyboardEvent event = GetKeyboardEvent(contents, key_event);
render_view_host->ForwardKeyboardEvent(event);
return true;
}
FindBarController* FindBarHost::GetFindBarController() const {
return find_bar_controller_;
}
void FindBarHost::SetFindBarController(FindBarController* find_bar_controller) {
find_bar_controller_ = find_bar_controller;
}
void FindBarHost::Show(bool animate) {
DropdownBarHost::Show(animate);
}
void FindBarHost::Hide(bool animate) {
DropdownBarHost::Hide(animate);
}
void FindBarHost::SetFocusAndSelection() {
DropdownBarHost::SetFocusAndSelection();
}
void FindBarHost::ClearResults(const FindNotificationDetails& results) {
find_bar_view()->UpdateForResult(results, string16());
}
void FindBarHost::StopAnimation() {
DropdownBarHost::StopAnimation();
}
void FindBarHost::MoveWindowIfNecessary(const gfx::Rect& selection_rect,
bool no_redraw) {
// We only move the window if one is active for the current TabContents. If we
// don't check this, then SetWidgetPosition below will end up making the Find
// Bar visible.
if (!find_bar_controller_->tab_contents() ||
!find_bar_controller_->tab_contents()->find_ui_active()) {
return;
}
gfx::Rect new_pos = GetDialogPosition(selection_rect);
SetDialogPosition(new_pos, no_redraw);
// May need to redraw our frame to accommodate bookmark bar styles.
view()->SchedulePaint();
}
void FindBarHost::SetFindText(const string16& find_text) {
find_bar_view()->SetFindText(find_text);
}
void FindBarHost::UpdateUIForFindResult(const FindNotificationDetails& result,
const string16& find_text) {
// Make sure match count is clear. It may get set again in UpdateForResult
// if enough data is available.
find_bar_view()->ClearMatchCount();
if (!find_text.empty())
find_bar_view()->UpdateForResult(result, find_text);
// We now need to check if the window is obscuring the search results.
if (!result.selection_rect().IsEmpty())
MoveWindowIfNecessary(result.selection_rect(), false);
// Once we find a match we no longer want to keep track of what had
// focus. EndFindSession will then set the focus to the page content.
if (result.number_of_matches() > 0)
ResetFocusTracker();
}
bool FindBarHost::IsFindBarVisible() {
return DropdownBarHost::IsVisible();
}
void FindBarHost::RestoreSavedFocus() {
if (focus_tracker() == NULL) {
// TODO(brettw) Focus() should be on TabContentsView.
find_bar_controller_->tab_contents()->Focus();
} else {
focus_tracker()->FocusLastFocusedExternalView();
}
}
FindBarTesting* FindBarHost::GetFindBarTesting() {
return this;
}
////////////////////////////////////////////////////////////////////////////////
// FindBarWin, views::AcceleratorTarget implementation:
bool FindBarHost::AcceleratorPressed(const views::Accelerator& accelerator) {
ui::KeyboardCode key = accelerator.GetKeyCode();
if (key == ui::VKEY_RETURN && accelerator.IsCtrlDown()) {
// Ctrl+Enter closes the Find session and navigates any link that is active.
find_bar_controller_->EndFindSession(FindBarController::kActivateSelection);
} else if (key == ui::VKEY_ESCAPE) {
// This will end the Find session and hide the window, causing it to loose
// focus and in the process unregister us as the handler for the Escape
// accelerator through the FocusWillChange event.
find_bar_controller_->EndFindSession(FindBarController::kKeepSelection);
} else {
NOTREACHED() << "Unknown accelerator";
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
// FindBarTesting implementation:
bool FindBarHost::GetFindBarWindowInfo(gfx::Point* position,
bool* fully_visible) {
if (!find_bar_controller_ ||
#if defined(OS_WIN)
!::IsWindow(host()->GetNativeView())) {
#else
false) {
// TODO(sky): figure out linux side.
// This is tricky due to asynchronous nature of x11.
// See bug http://crbug.com/28629.
#endif
if (position)
*position = gfx::Point();
if (fully_visible)
*fully_visible = false;
return false;
}
gfx::Rect window_rect;
host()->GetBounds(&window_rect, true);
if (position)
*position = window_rect.origin();
if (fully_visible)
*fully_visible = IsVisible() && !IsAnimating();
return true;
}
string16 FindBarHost::GetFindText() {
return find_bar_view()->GetFindText();
}
string16 FindBarHost::GetFindSelectedText() {
return find_bar_view()->GetFindSelectedText();
}
string16 FindBarHost::GetMatchCountText() {
return find_bar_view()->GetMatchCountText();
}
////////////////////////////////////////////////////////////////////////////////
// Overridden from DropdownBarHost:
gfx::Rect FindBarHost::GetDialogPosition(gfx::Rect avoid_overlapping_rect) {
// Find the area we have to work with (after accounting for scrollbars, etc).
gfx::Rect widget_bounds;
GetWidgetBounds(&widget_bounds);
if (widget_bounds.IsEmpty())
return gfx::Rect();
// Ask the view how large an area it needs to draw on.
gfx::Size prefsize = view()->GetPreferredSize();
// Place the view in the top right corner of the widget boundaries (top left
// for RTL languages).
gfx::Rect view_location;
int x = widget_bounds.x();
if (!base::i18n::IsRTL())
x += widget_bounds.width() - prefsize.width();
int y = widget_bounds.y();
view_location.SetRect(x, y, prefsize.width(), prefsize.height());
// When we get Find results back, we specify a selection rect, which we
// should strive to avoid overlapping. But first, we need to offset the
// selection rect (if one was provided).
if (!avoid_overlapping_rect.IsEmpty()) {
// For comparison (with the Intersects function below) we need to account
// for the fact that we draw the Find widget relative to the Chrome frame,
// whereas the selection rect is relative to the page.
GetWidgetPositionNative(&avoid_overlapping_rect);
}
gfx::Rect new_pos = FindBarController::GetLocationForFindbarView(
view_location, widget_bounds, avoid_overlapping_rect);
// While we are animating, the Find window will grow bottoms up so we need to
// re-position the widget so that it appears to grow out of the toolbar.
if (animation_offset() > 0)
new_pos.Offset(0, std::min(0, -animation_offset()));
return new_pos;
}
void FindBarHost::SetDialogPosition(const gfx::Rect& new_pos, bool no_redraw) {
if (new_pos.IsEmpty())
return;
// Make sure the window edges are clipped to just the visible region. We need
// to do this before changing position, so that when we animate the closure
// of it it doesn't look like the window crumbles into the toolbar.
UpdateWindowEdges(new_pos);
SetWidgetPositionNative(new_pos, no_redraw);
}
void FindBarHost::GetWidgetBounds(gfx::Rect* bounds) {
DCHECK(bounds);
// The BrowserView does Layout for the components that we care about
// positioning relative to, so we ask it to tell us where we should go.
*bounds = browser_view()->GetFindBarBoundingBox();
}
void FindBarHost::RegisterAccelerators() {
DropdownBarHost::RegisterAccelerators();
// Register for Ctrl+Return.
views::Accelerator escape(ui::VKEY_RETURN, false, true, false);
focus_manager()->RegisterAccelerator(escape, this);
}
void FindBarHost::UnregisterAccelerators() {
// Unregister Ctrl+Return.
views::Accelerator escape(ui::VKEY_RETURN, false, true, false);
focus_manager()->UnregisterAccelerator(escape, this);
DropdownBarHost::UnregisterAccelerators();
}
////////////////////////////////////////////////////////////////////////////////
// private:
FindBarView* FindBarHost::find_bar_view() {
return static_cast<FindBarView*>(view());
}
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