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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/views/browser_bubble.h"
#include "app/l10n_util.h"
#include "chrome/browser/views/frame/browser_view.h"
#include "views/widget/root_view.h"
#include "views/window/window.h"
BrowserBubble::BrowserBubble(views::View* view, views::Widget* frame,
const gfx::Point& origin)
: frame_(frame),
view_(view),
visible_(false),
delegate_(NULL),
attached_(false) {
frame_native_view_ = frame_->GetNativeView();
gfx::Size size = view->GetPreferredSize();
bounds_.SetRect(origin.x(), origin.y(), size.width(), size.height());
InitPopup();
}
BrowserBubble::~BrowserBubble() {
DCHECK(!attached_);
popup_->CloseNow();
// Don't call DetachFromBrowser from here. It needs to talk to the
// BrowserView to deregister itself, and if BrowserBubble is owned
// by a child of BrowserView, then it's possible that this stack frame
// is a descendant of BrowserView's destructor, which leads to problems.
// In that case, Detach doesn't need to get called anyway since BrowserView
// will do the necessary cleanup.
}
void BrowserBubble::DetachFromBrowser() {
DCHECK(attached_);
if (!attached_)
return;
attached_ = false;
BrowserView* browser_view = BrowserView::GetBrowserViewForNativeWindow(
frame_->GetWindow()->GetNativeWindow());
if (browser_view)
browser_view->DetachBrowserBubble(this);
}
void BrowserBubble::AttachToBrowser() {
DCHECK(!attached_);
if (attached_)
return;
BrowserView* browser_view = BrowserView::GetBrowserViewForNativeWindow(
frame_->GetWindow()->GetNativeWindow());
DCHECK(browser_view);
if (browser_view) {
browser_view->AttachBrowserBubble(this);
attached_ = true;
}
}
void BrowserBubble::BrowserWindowMoved() {
if (delegate_)
delegate_->BubbleBrowserWindowMoved(this);
else
Hide();
if (visible_)
Reposition();
}
void BrowserBubble::BrowserWindowClosing() {
if (delegate_)
delegate_->BubbleBrowserWindowClosing(this);
else
Hide();
}
void BrowserBubble::SetBounds(int x, int y, int w, int h) {
// If the UI layout is RTL, we don't need to mirror coordinates, since
// View logic will do that for us.
bounds_.SetRect(x, y, w, h);
Reposition();
}
void BrowserBubble::MoveTo(int x, int y) {
SetBounds(x, y, bounds_.width(), bounds_.height());
}
void BrowserBubble::Reposition() {
gfx::Point top_left;
views::View::ConvertPointToScreen(frame_->GetRootView(), &top_left);
MovePopup(top_left.x() + bounds_.x(),
top_left.y() + bounds_.y(),
bounds_.width(),
bounds_.height());
}
void BrowserBubble::ResizeToView() {
gfx::Size size = view_->GetPreferredSize();
SetBounds(bounds_.x(), bounds_.y(), size.width(), size.height());
}
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