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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_VIEWS_BROWSER_BUBBLE_H_
#define CHROME_BROWSER_VIEWS_BROWSER_BUBBLE_H_
#include "views/view.h"
#include "views/widget/widget.h"
// A class for creating a floating window that is "attached" to a particular
// Browser. If you don't install a delegate, the bubble will hide
// automatically when the browser moves. The bubble is only shown manually.
// Users are expected to delete the bubble when finished with it.
// Class assumes that RTL related mirroring is done by the view.
class BrowserBubble {
public:
// Delegate to browser bubble events.
class Delegate {
public:
// Called when the Browser Window that this bubble is attached to moves.
virtual void BubbleBrowserWindowMoved(BrowserBubble* bubble) {}
// Called with the Browser Window that this bubble is attached to is
// about to close.
virtual void BubbleBrowserWindowClosing(BrowserBubble* bubble) {}
// Called when the bubble became active / got focus.
virtual void BubbleGotFocus(BrowserBubble* bubble) {}
// Called when the bubble became inactive / lost focus.
// |focused_view| is the NativeView getting the focus, it may be NULL if the
// popup was closed programatically.
virtual void BubbleLostFocus(BrowserBubble* bubble,
gfx::NativeView focused_view) {}
};
// Note that the bubble will size itself to the preferred size of |view|.
// |view| is the embedded view, |frame| is widget that the bubble is being
// positioned relative to, |origin| is the location that the bubble will
// be positioned relative to |frame|.
BrowserBubble(views::View* view, views::Widget* frame,
const gfx::Point& origin);
virtual ~BrowserBubble();
// Call manually if you need to detach the bubble from tracking the browser's
// position. Note that you must call this manually before deleting this
// object since it can't be safely called from the destructor.
void DetachFromBrowser();
// Normally called automatically during construction, but if DetachFromBrowser
// has been called manually, then this call will reattach.
void AttachToBrowser();
bool attached() const { return attached_; }
// Get/Set the delegate.
Delegate* delegate() const { return delegate_; }
void set_delegate(Delegate* del) { delegate_ = del; }
// Notifications from BrowserView.
// With no delegate, both of these default to Hiding the bubble.
virtual void BrowserWindowMoved();
virtual void BrowserWindowClosing();
// Show or hide the bubble.
virtual void Show(bool activate);
virtual void Hide();
bool visible() const { return visible_; }
// The contained view.
views::View* view() const { return view_; }
// Set the bounds of the bubble relative to the browser window.
void SetBounds(int x, int y, int w, int h);
void MoveTo(int x, int y);
int width() { return bounds_.width(); }
int height() { return bounds_.height(); }
const gfx::Rect& bounds() const { return bounds_; }
// Reposition the bubble - as we are using a WS_POPUP for the bubble,
// we have to manually position it when the browser window moves.
void Reposition();
// Resize the bubble to fit the view.
void ResizeToView();
// Returns the NativeView containing that popup.
gfx::NativeView native_view() const { return frame_->GetNativeView(); }
protected:
// Create the popup widget.
virtual void InitPopup();
// Move the popup to an absolute position.
void MovePopup(int x, int y, int w, int h);
// The widget that this bubble is in.
views::Widget* popup_;
// The frame that this bubble is attached to.
views::Widget* frame_;
private:
// The view that is displayed in this bubble.
views::View* view_;
// The bounds relative to the frame.
gfx::Rect bounds_;
// Current visibility.
bool visible_;
// The delegate isn't owned by the bubble.
Delegate* delegate_;
// Is the bubble attached to a Browser window.
bool attached_;
DISALLOW_COPY_AND_ASSIGN(BrowserBubble);
};
#endif // CHROME_BROWSER_VIEWS_BROWSER_BUBBLE_H_
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