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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import <Cocoa/Cocoa.h>
#include "chrome/browser/window_sizer.h"
// How much horizontal and vertical offset there is between newly
// opened windows.
const int WindowSizer::kWindowTilePixels = 22;
namespace {
class DefaultMonitorInfoProvider : public WindowSizer::MonitorInfoProvider {
public:
DefaultMonitorInfoProvider() { }
// Overridden from WindowSizer::MonitorInfoProvider:
virtual gfx::Rect GetPrimaryMonitorWorkArea() const {
// Primary monitor is defined as the monitor with the menubar,
// which is always at index 0.
NSScreen* primary = [[NSScreen screens] objectAtIndex:0];
NSRect frame = [primary frame];
NSRect visible_frame = [primary visibleFrame];
// Convert coordinate systems.
gfx::Rect rect = gfx::Rect(NSRectToCGRect(visible_frame));
rect.set_y(frame.size.height -
visible_frame.origin.y - visible_frame.size.height);
return rect;
}
virtual gfx::Rect GetPrimaryMonitorBounds() const {
// Primary monitor is defined as the monitor with the menubar,
// which is always at index 0.
NSScreen* primary = [[NSScreen screens] objectAtIndex:0];
return gfx::Rect(NSRectToCGRect([primary frame]));
}
virtual gfx::Rect GetMonitorWorkAreaMatching(
const gfx::Rect& match_rect) const {
// TODO(rohitrao): Support multiple monitors.
return GetPrimaryMonitorWorkArea();
}
virtual gfx::Point GetBoundsOffsetMatching(
const gfx::Rect& match_rect) const {
// TODO(rohitrao): Support multiple monitors.
return GetPrimaryMonitorWorkArea().origin();
}
void UpdateWorkAreas() {
// TODO(rohitrao): Support multiple monitors.
work_areas_.clear();
work_areas_.push_back(GetPrimaryMonitorWorkArea());
}
private:
DISALLOW_COPY_AND_ASSIGN(DefaultMonitorInfoProvider);
};
} // namespace
// static
WindowSizer::MonitorInfoProvider*
WindowSizer::CreateDefaultMonitorInfoProvider() {
return new DefaultMonitorInfoProvider();
}
// static
gfx::Point WindowSizer::GetDefaultPopupOrigin(const gfx::Size& size) {
return gfx::Point(0, 0);
}
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