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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/common/child_thread.h"
#include "base/string_util.h"
#include "base/command_line.h"
#include "chrome/common/child_process.h"
#include "chrome/common/chrome_switches.h"
#include "chrome/common/ipc_logging.h"
#include "chrome/common/notification_service.h"
#include "chrome/common/plugin_messages.h"
#include "webkit/glue/webkit_glue.h"
ChildThread::ChildThread()
: check_with_browser_before_shutdown_(false),
message_loop_(MessageLoop::current()) {
channel_name_ = WideToASCII(
CommandLine::ForCurrentProcess()->GetSwitchValue(
switches::kProcessChannelID));
if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kUserAgent)) {
webkit_glue::SetUserAgent(WideToUTF8(
CommandLine::ForCurrentProcess()->GetSwitchValue(
switches::kUserAgent)));
}
channel_.reset(new IPC::SyncChannel(channel_name_,
IPC::Channel::MODE_CLIENT, this, NULL,
ChildProcess::current()->io_message_loop(), true,
ChildProcess::current()->GetShutDownEvent()));
#ifdef IPC_MESSAGE_LOG_ENABLED
IPC::Logging::current()->SetIPCSender(this);
#endif
resource_dispatcher_.reset(new ResourceDispatcher(this));
// When running in unit tests, there is already a NotificationService object.
// Since only one can exist at a time per thread, check first.
if (!NotificationService::current())
notification_service_.reset(new NotificationService);
}
ChildThread::~ChildThread() {
#ifdef IPC_MESSAGE_LOG_ENABLED
IPC::Logging::current()->SetIPCSender(NULL);
#endif
// The ChannelProxy object caches a pointer to the IPC thread, so need to
// reset it as it's not guaranteed to outlive this object.
// NOTE: this also has the side-effect of not closing the main IPC channel to
// the browser process. This is needed because this is the signal that the
// browser uses to know that this process has died, so we need it to be alive
// until this process is shut down, and the OS closes the handle
// automatically. We used to watch the object handle on Windows to do this,
// but it wasn't possible to do so on POSIX.
channel_->ClearIPCMessageLoop();
}
void ChildThread::OnChannelError() {
MessageLoop::current()->Quit();
}
bool ChildThread::Send(IPC::Message* msg) {
if (!channel_.get()) {
delete msg;
return false;
}
return channel_->Send(msg);
}
void ChildThread::AddRoute(int32 routing_id, IPC::Channel::Listener* listener) {
DCHECK(MessageLoop::current() == message_loop());
router_.AddRoute(routing_id, listener);
}
void ChildThread::RemoveRoute(int32 routing_id) {
DCHECK(MessageLoop::current() == message_loop());
router_.RemoveRoute(routing_id);
}
void ChildThread::OnMessageReceived(const IPC::Message& msg) {
// Resource responses are sent to the resource dispatcher.
if (resource_dispatcher_->OnMessageReceived(msg))
return;
if (msg.type() == PluginProcessMsg_AskBeforeShutdown::ID) {
check_with_browser_before_shutdown_ = true;
return;
}
if (msg.type() == PluginProcessMsg_Shutdown::ID) {
MessageLoop::current()->Quit();
return;
}
if (msg.routing_id() == MSG_ROUTING_CONTROL) {
OnControlMessageReceived(msg);
} else {
router_.OnMessageReceived(msg);
}
}
ChildThread* ChildThread::current() {
return ChildProcess::current()->main_thread();
}
void ChildThread::OnProcessFinalRelease() {
if (!check_with_browser_before_shutdown_) {
MessageLoop::current()->Quit();
return;
}
// The child process shutdown sequence is a request response based mechanism,
// where we send out an initial feeler request to the child process host
// instance in the browser to verify if it's ok to shutdown the child process.
// The browser then sends back a response if it's ok to shutdown.
Send(new PluginProcessHostMsg_ShutdownRequest);
}
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