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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/common/chrome_paths_internal.h"
#import <Cocoa/Cocoa.h>
#include "base/base_paths.h"
#include "base/logging.h"
#include "base/mac_util.h"
#include "base/path_service.h"
#include "chrome/common/chrome_constants.h"
namespace chrome {
bool GetDefaultUserDataDirectory(FilePath* result) {
bool success = false;
if (result && PathService::Get(base::DIR_APP_DATA, result)) {
#if defined(GOOGLE_CHROME_BUILD)
*result = result->Append("Google").Append("Chrome");
#else
*result = result->Append("Chromium");
#endif
success = true;
}
return success;
}
bool GetChromeFrameUserDataDirectory(FilePath* result) {
bool success = false;
if (result && PathService::Get(base::DIR_APP_DATA, result)) {
#if defined(GOOGLE_CHROME_BUILD)
*result = result->Append("Google").Append("Chrome Frame");
#else
*result = result->Append("Chrome Frame");
#endif
success = true;
}
return success;
}
bool GetUserDocumentsDirectory(FilePath* result) {
bool success = false;
NSArray* docArray =
NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask,
YES);
if ([docArray count] && result) {
*result = FilePath([[docArray objectAtIndex:0] fileSystemRepresentation]);
success = true;
}
return success;
}
bool GetUserDownloadsDirectory(FilePath* result) {
bool success = false;
NSArray* docArray =
NSSearchPathForDirectoriesInDomains(NSDownloadsDirectory,
NSUserDomainMask,
YES);
if ([docArray count] && result) {
*result = FilePath([[docArray objectAtIndex:0] fileSystemRepresentation]);
success = true;
}
return success;
}
bool GetUserDesktop(FilePath* result) {
bool success = false;
NSArray* docArray =
NSSearchPathForDirectoriesInDomains(NSDesktopDirectory,
NSUserDomainMask,
YES);
if ([docArray count] && result) {
*result = FilePath([[docArray objectAtIndex:0] fileSystemRepresentation]);
success = true;
}
return success;
}
FilePath GetVersionedDirectory() {
// Start out with the path to the running executable.
FilePath path;
PathService::Get(base::FILE_EXE, &path);
// One step up to MacOS, another to Contents.
path = path.DirName().DirName();
DCHECK_EQ(path.BaseName().value(), "Contents");
if (mac_util::IsBackgroundOnlyProcess()) {
// path identifies the helper .app's Contents directory in the browser
// .app's versioned directory. Go up two steps to get to the browser
// .app's versioned directory.
path = path.DirName().DirName();
DCHECK_EQ(path.BaseName().value(), kChromeVersion);
} else {
// Go into the versioned directory.
path = path.Append("Versions").Append(kChromeVersion);
}
return path;
}
FilePath GetFrameworkBundlePath() {
// It's tempting to use +[NSBundle bundleWithIdentifier:], but it's really
// slow (about 30ms on 10.5 and 10.6), despite Apple's documentation stating
// that it may be more efficient than +bundleForClass:. +bundleForClass:
// itself takes 1-2ms. Getting an NSBundle from a path, on the other hand,
// essentially takes no time at all, at least when the bundle has already
// been loaded as it will have been in this case. The FilePath operations
// needed to compute the framework's path are also effectively free, so that
// is the approach that is used here. NSBundle is also documented as being
// not thread-safe, and thread safety may be a concern here.
// The framework bundle is at a known path and name from the browser .app's
// versioned directory.
return GetVersionedDirectory().Append(kFrameworkName);
}
} // namespace chrome
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