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// Copyright (c) 2006-2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "chrome/common/gpu_info.h"

GPUInfo::GPUInfo()
    : progress_(kUninitialized),
      vendor_id_(0),
      device_id_(0),
      driver_version_(L""),
      pixel_shader_version_(0),
      vertex_shader_version_(0),
      gl_version_(0),
      can_lose_context_(false) {
}

GPUInfo::Progress GPUInfo::progress() const {
  return progress_;
}

base::TimeDelta GPUInfo::initialization_time() const {
  return initialization_time_;
}

uint32 GPUInfo::vendor_id() const {
  return vendor_id_;
}

uint32 GPUInfo::device_id() const {
  return device_id_;
}

std::wstring GPUInfo::driver_version() const {
  return driver_version_;
}

uint32 GPUInfo::pixel_shader_version() const {
  return pixel_shader_version_;
}

uint32 GPUInfo::vertex_shader_version() const {
  return vertex_shader_version_;
}

uint32 GPUInfo::gl_version() const {
  return gl_version_;
}


bool GPUInfo::can_lose_context() const {
  return can_lose_context_;
}

void GPUInfo::SetInitializationTime(
    const base::TimeDelta& initialization_time) {
  initialization_time_ = initialization_time;
}


void GPUInfo::SetGraphicsInfo(uint32 vendor_id, uint32 device_id,
                              const std::wstring& driver_version,
                              uint32 pixel_shader_version,
                              uint32 vertex_shader_version,
                              uint32 gl_version,
                              bool can_lose_context) {
  vendor_id_ = vendor_id;
  device_id_ = device_id;
  driver_version_ = driver_version;
  pixel_shader_version_ = pixel_shader_version;
  vertex_shader_version_ = vertex_shader_version;
  gl_version_ = gl_version;
  can_lose_context_ = can_lose_context;
}

void GPUInfo::SetProgress(Progress progress) {
  progress_ = progress;
}

#if defined(OS_WIN)
const DxDiagNode& GPUInfo::dx_diagnostics() const {
  return dx_diagnostics_;
}

void GPUInfo::SetDxDiagnostics(const DxDiagNode& dx_diagnostics) {
  dx_diagnostics_ = dx_diagnostics;
}
#endif