blob: 65b507550e3f94bb0746a8c33de1f6fd1784a2d8 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
|
// Copyright (c) 2006-2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_COMMON_GPU_INFO_H__
#define CHROME_COMMON_GPU_INFO_H__
// Provides access to the GPU information for the system
// on which chrome is currently running.
#include <string>
#include "base/basictypes.h"
class GPUInfo {
public:
GPUInfo();
~GPUInfo() {}
// Return the DWORD (uint32) representing the graphics card vendor id.
uint32 vendor_id() const;
// Return the DWORD (uint32) representing the graphics card device id.
// Device ids are unique to vendor, not to one another.
uint32 device_id() const;
// Return the version of the graphics driver currently installed.
// This will typically be something
std::wstring driver_version() const;
// Return the version of the pixel/fragment shader used by the gpu.
// This will typically be a number less than 10 so storing as a float
// should be okay.
uint32 pixel_shader_version() const;
// Return the version of the vertex shader used by the gpu.
// This will typically be a number less than 10 so storing as a float
// should be okay.
uint32 vertex_shader_version() const;
// Populate variables with passed in values
void SetGraphicsInfo(uint32 vendor_id, uint32 device_id,
const std::wstring& driver_version,
uint32 pixel_shader_version,
uint32 vertex_shader_version);
private:
uint32 vendor_id_;
uint32 device_id_;
std::wstring driver_version_;
uint32 pixel_shader_version_;
uint32 vertex_shader_version_;
};
#endif // CHROME_COMMON_GPU_INFO_H__
|