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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "chrome/common/process_watcher.h"

#include <errno.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/wait.h>

#include "base/platform_thread.h"

// Return true if the given child is dead. This will also reap the process.
// Doesn't block.
static bool IsChildDead(pid_t child) {
  const int result = waitpid(child, NULL, WNOHANG);
  if (result == -1) {
    NOTREACHED();
  } else if (result > 0) {
    // The child has died.
    return true;
  }

  return false;
}

// A thread class which waits for the given child to exit and reaps it.
// If the child doesn't exit within a couple of seconds, kill it.
class BackgroundReaper : public PlatformThread::Delegate {
 public:
  explicit BackgroundReaper(pid_t child)
      : child_(child) {
  }

  void ThreadMain() {
    WaitForChildToDie();
    delete this;
  }

  void WaitForChildToDie() {
    // There's no good way to wait for a specific child to exit in a timed
    // fashion. (No kqueue on Linux), so we just loop and sleep.

    // Waits 0.5 * 4 = 2 seconds.
    for (unsigned i = 0; i < 4; ++i) {
      PlatformThread::Sleep(500);  // 0.5 seconds
      if (IsChildDead(child_))
        return;
    }

    if (kill(child_, SIGKILL) == 0) {
      // SIGKILL is uncatchable. Since the signal was delivered, we can
      // just wait for the process to die now in a blocking manner.
      int result;
      do {
        result = waitpid(child_, NULL, 0);
      } while (result == -1 && errno == EINTR);
    } else {
      LOG(ERROR) << "While waiting for " << child_ << " to terminate we"
                 << " failed to deliver a SIGKILL signal (" << errno << ").";
    }
  }

 private:
  const pid_t child_;

  DISALLOW_COPY_AND_ASSIGN(BackgroundReaper);
};

// static
void ProcessWatcher::EnsureProcessTerminated(base::ProcessHandle process) {
  // If the child is already dead, then there's nothing to do
  if (IsChildDead(process))
    return;

  BackgroundReaper* reaper = new BackgroundReaper(process);
  PlatformThread::CreateNonJoinable(0, reaper);
}