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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_GPU_GPU_THREAD_H_
#define CHROME_GPU_GPU_THREAD_H_
#pragma once
#include "base/basictypes.h"
#include "base/scoped_ptr.h"
#include "base/time.h"
#include "build/build_config.h"
#include "chrome/common/child_thread.h"
#include "chrome/common/gpu_info.h"
#include "chrome/gpu/gpu_channel.h"
#include "chrome/gpu/gpu_config.h"
#include "chrome/gpu/x_util.h"
#include "gfx/native_widget_types.h"
class GpuThread : public ChildThread {
public:
GpuThread();
~GpuThread();
void Init(const base::Time& process_start_time);
// Remove the channel for a particular renderer.
void RemoveChannel(int renderer_id);
private:
// ChildThread overrides.
virtual void OnControlMessageReceived(const IPC::Message& msg);
// Message handlers.
void OnEstablishChannel(int renderer_id);
void OnSynchronize();
void OnCollectGraphicsInfo();
#if defined(OS_MACOSX)
void OnAcceleratedSurfaceBuffersSwappedACK(
int renderer_id, int32 route_id, uint64 swap_buffers_count);
#endif
void OnCrash();
void OnHang();
#if defined(OS_WIN)
static void CollectDxDiagnostics(GpuThread* thread);
static void SetDxDiagnostics(GpuThread* thread, const DxDiagNode& node);
#endif
typedef base::hash_map<int, scoped_refptr<GpuChannel> > GpuChannelMap;
GpuChannelMap gpu_channels_;
// Information about the GPU, such as device and vendor ID.
GPUInfo gpu_info_;
DISALLOW_COPY_AND_ASSIGN(GpuThread);
};
#endif // CHROME_GPU_GPU_THREAD_H_
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