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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_PPAPI_PLUGIN_PPAPI_THREAD_H_
#define CHROME_PPAPI_PLUGIN_PPAPI_THREAD_H_
#pragma once
#include "base/basictypes.h"
#include "base/scoped_native_library.h"
#include "base/scoped_ptr.h"
#include "build/build_config.h"
#include "chrome/common/child_thread.h"
class FilePath;
namespace IPC {
struct ChannelHandle;
}
namespace pp {
namespace proxy {
class PluginDispatcher;
}
}
class PpapiThread : public ChildThread {
public:
PpapiThread();
~PpapiThread();
private:
// ChildThread overrides.
virtual void OnMessageReceived(const IPC::Message& msg);
// Message handlers.
void OnLoadPlugin(const FilePath& path, int renderer_id);
bool LoadPluginLib(const FilePath& path);
// Sets up the channel to the given renderer. On success, returns true and
// fills the given ChannelHandle with the information from the new channel.
bool SetupRendererChannel(int renderer_id,
IPC::ChannelHandle* handle);
#if defined(OS_POSIX)
// Close the plugin process' copy of the renderer's side of the plugin
// channel. This can be called after the renderer is known to have its own
// copy of renderer_fd_.
void CloseRendererFD();
#endif
base::ScopedNativeLibrary library_;
scoped_ptr<pp::proxy::PluginDispatcher> dispatcher_;
#if defined(OS_POSIX)
// FD for the renderer end of the socket. It is closed when the IPC layer
// indicates that the channel is connected, proving that the renderer has
// access to its side of the socket.
int renderer_fd_;
#endif
DISALLOW_COPY_AND_ASSIGN(PpapiThread);
};
#endif // CHROME_PPAPI_PLUGIN_PPAPI_THREAD_H_
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