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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/logging.h"
#include "base/process_util.h"
#include "chrome/common/command_buffer_messages.h"
#include "chrome/common/plugin_messages.h"
#include "chrome/renderer/command_buffer_proxy.h"
#include "chrome/renderer/plugin_channel_host.h"
#include "gpu/command_buffer/common/cmd_buffer_common.h"
using gpu::Buffer;
CommandBufferProxy::CommandBufferProxy(
PluginChannelHost* channel,
int route_id)
: size_(0),
channel_(channel),
route_id_(route_id) {
}
CommandBufferProxy::~CommandBufferProxy() {
// Delete all the locally cached shared memory objects, closing the handle
// in this process.
for (TransferBufferMap::iterator it = transfer_buffers_.begin();
it != transfer_buffers_.end();
++it) {
delete it->second.shared_memory;
it->second.shared_memory = NULL;
}
}
bool CommandBufferProxy::Send(IPC::Message* msg) {
if (channel_)
return channel_->Send(msg);
// Callee takes ownership of message, regardless of whether Send is
// successful. See IPC::Message::Sender.
delete msg;
return false;
}
bool CommandBufferProxy::Initialize(int32 size) {
DCHECK(!ring_buffer_.get());
// Initialize the service. Assuming we are sandboxed, the GPU
// process is responsible for duplicating the handle. This might not be true
// for NaCl.
base::SharedMemoryHandle handle;
if (Send(new CommandBufferMsg_Initialize(route_id_, size, &handle)) &&
base::SharedMemory::IsHandleValid(handle)) {
ring_buffer_.reset(new base::SharedMemory(handle, false));
if (ring_buffer_->Map(size * sizeof(int32))) {
size_ = size;
return true;
}
ring_buffer_.reset();
}
return false;
}
Buffer CommandBufferProxy::GetRingBuffer() {
// Return locally cached ring buffer.
Buffer buffer;
buffer.ptr = ring_buffer_->memory();
buffer.size = size_ * sizeof(gpu::CommandBufferEntry);
buffer.shared_memory = ring_buffer_.get();
return buffer;
}
gpu::CommandBuffer::State CommandBufferProxy::GetState() {
gpu::CommandBuffer::State state;
Send(new CommandBufferMsg_GetState(route_id_, &state));
return state;
}
gpu::CommandBuffer::State CommandBufferProxy::Flush(int32 put_offset) {
gpu::CommandBuffer::State state;
Send(new CommandBufferMsg_Flush(route_id_,
put_offset,
&state));
return state;
}
void CommandBufferProxy::SetGetOffset(int32 get_offset) {
// Not implemented in proxy.
NOTREACHED();
}
int32 CommandBufferProxy::CreateTransferBuffer(size_t size) {
int32 id;
if (Send(new CommandBufferMsg_CreateTransferBuffer(route_id_, size, &id)))
return id;
return -1;
}
void CommandBufferProxy::DestroyTransferBuffer(int32 id) {
// Remove the transfer buffer from the client side4 cache.
TransferBufferMap::iterator it = transfer_buffers_.find(id);
DCHECK(it != transfer_buffers_.end());
// Delete the shared memory object, closing the handle in this process.
delete it->second.shared_memory;
transfer_buffers_.erase(it);
Send(new CommandBufferMsg_DestroyTransferBuffer(route_id_, id));
}
Buffer CommandBufferProxy::GetTransferBuffer(int32 id) {
// Check local cache to see if there is already a client side shared memory
// object for this id.
TransferBufferMap::iterator it = transfer_buffers_.find(id);
if (it != transfer_buffers_.end()) {
return it->second;
}
// Assuming we are in the renderer process, the service is responsible for
// duplicating the handle. This might not be true for NaCl.
base::SharedMemoryHandle handle;
size_t size;
if (!Send(new CommandBufferMsg_GetTransferBuffer(route_id_,
id,
&handle,
&size))) {
return Buffer();
}
// Cache the transfer buffer shared memory object client side.
#if defined(OS_WIN)
// TODO(piman): Does Windows needs this version of the constructor ? It
// duplicates the handle, but I'm not sure why it is necessary - it was
// already duped by the CommandBufferStub.
base::SharedMemory* shared_memory =
new base::SharedMemory(handle, false, base::GetCurrentProcessHandle());
#else
base::SharedMemory* shared_memory =
new base::SharedMemory(handle, false);
#endif
// Map the shared memory on demand.
if (!shared_memory->memory()) {
if (!shared_memory->Map(size)) {
delete shared_memory;
return Buffer();
}
}
Buffer buffer;
buffer.ptr = shared_memory->memory();
buffer.size = size;
buffer.shared_memory = shared_memory;
transfer_buffers_[id] = buffer;
return buffer;
}
void CommandBufferProxy::SetToken(int32 token) {
// Not implemented in proxy.
NOTREACHED();
}
void CommandBufferProxy::SetParseError(
gpu::error::Error error) {
// Not implemented in proxy.
NOTREACHED();
}
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