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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_RENDERER_DEVTOOLS_AGENT_H_
#define CHROME_RENDERER_DEVTOOLS_AGENT_H_
#include <string>
#include "base/basictypes.h"
#include "base/ref_counted.h"
#include "base/scoped_ptr.h"
#include "chrome/common/ipc_channel_proxy.h"
#include "chrome/renderer/devtools_messages.h"
#include "webkit/glue/debugger_bridge.h"
#include "webkit/glue/webdevtoolsagent_delegate.h"
class MessageLoop;
class RenderView;
// Inspected page end of communication channel between the render process of
// the page being inspected and tools UI renderer process. All messages will
// go through browser process. On the renderer side of the tools UI there's
// a corresponding ToolsClient object.
class DevToolsAgent : public IPC::ChannelProxy::MessageFilter,
public DebuggerBridge::Delegate,
public WebDevToolsAgentDelegate {
public:
// DevToolsAgent is a field of the RenderView. The view is supposed to remove
// this agent from message filter list on IO thread before dying.
DevToolsAgent(int routing_id, RenderView* view, MessageLoop* view_loop);
virtual ~DevToolsAgent();
// WebDevToolsAgentDelegate implementation
virtual void SendMessageToClient(const std::string& raw_msg);
// DevToolsAgent is created by RenderView which is supposed to call this
// method from its destructor.
void RenderViewDestroyed();
private:
// Sends message to DevToolsClient. May be called on any thread.
void Send(const IPC::Message& tools_client_message);
// Sends message to DevToolsClient. Must be called on IO thread. Takes
// ownership of the message.
void SendFromIOThread(IPC::Message* message);
// IPC::ChannelProxy::MessageFilter overrides. Called on IO thread.
virtual void OnFilterAdded(IPC::Channel* channel);
virtual bool OnMessageReceived(const IPC::Message& message);
virtual void OnFilterRemoved();
// Debugger::Delegate callback method to handle debugger output.
void DebuggerOutput(const std::wstring& out);
void DispatchRpcMessage(const std::string& raw_msg);
// Evaluate javascript URL in the renderer
void EvaluateScript(const std::wstring& script);
// All these OnXXX methods will be executed in IO thread so that we can
// handle debug messages even when v8 is stopped.
void OnDebugAttach();
void OnDebugDetach();
void OnDebugBreak(bool force);
void OnDebugCommand(const std::wstring& cmd);
void OnRpcMessage(const std::string& raw_msg);
scoped_refptr<DebuggerBridge> debugger_;
int routing_id_; // View routing id that we can access from IO thread.
RenderView* view_;
MessageLoop* view_loop_;
IPC::Channel* channel_;
MessageLoop* io_loop_;
DISALLOW_COPY_AND_ASSIGN(DevToolsAgent);
};
#endif // CHROME_RENDERER_DEVTOOLS_AGENT_H_
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