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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/common/render_messages.h"
#include "chrome/renderer/media/audio_renderer_impl.h"
#include "media/base/data_buffer.h"
#include "media/base/mock_filter_host.h"
#include "media/base/mock_filters.h"
#include "testing/gtest/include/gtest/gtest.h"
class AudioRendererImplTest : public ::testing::Test {
public:
static const int kRouteId = 0;
static const int kSize = 1024;
AudioRendererImplTest() {
message_loop_.reset(new MessageLoop(MessageLoop::TYPE_IO));
// TODO(scherkus): use gmock with AudioMessageFilter to verify
// AudioRendererImpl calls or doesn't call Send().
filter_ = new AudioMessageFilter(kRouteId);
filter_->message_loop_ = message_loop_.get();
// Create temporary shared memory.
CHECK(shared_mem_.Create(L"", false, false, kSize));
// Setup expectations for initialization.
EXPECT_CALL(callback_, OnFilterCallback());
EXPECT_CALL(callback_, OnCallbackDestroyed());
decoder_ = new media::MockAudioDecoder(2, 48000, 16);
// Create and initialize audio renderer.
renderer_ = new AudioRendererImpl(filter_);
renderer_->set_host(&host_);
renderer_->set_message_loop(message_loop_.get());
renderer_->Initialize(decoder_, callback_.NewCallback());
// Run pending tasks and simulate responding with a created audio stream.
message_loop_->RunAllPending();
renderer_->OnCreated(shared_mem_.handle(), kSize);
}
virtual ~AudioRendererImplTest() {
}
protected:
// Fixtures.
scoped_ptr<MessageLoop> message_loop_;
scoped_refptr<AudioMessageFilter> filter_;
base::SharedMemory shared_mem_;
media::MockFilterHost host_;
media::MockFilterCallback callback_;
scoped_refptr<media::MockAudioDecoder> decoder_;
scoped_refptr<AudioRendererImpl> renderer_;
private:
DISALLOW_COPY_AND_ASSIGN(AudioRendererImplTest);
};
TEST_F(AudioRendererImplTest, SetPlaybackRate) {
// Execute SetPlaybackRate() codepath to create an IPC message.
// Toggle play/pause to generate some IPC messages.
renderer_->SetPlaybackRate(0.0f);
renderer_->SetPlaybackRate(1.0f);
renderer_->SetPlaybackRate(0.0f);
message_loop_->RunAllPending();
renderer_->Stop();
}
TEST_F(AudioRendererImplTest, SetVolume) {
// Execute SetVolume() codepath to create an IPC message.
renderer_->SetVolume(0.5f);
message_loop_->RunAllPending();
renderer_->Stop();
}
TEST_F(AudioRendererImplTest, Stop) {
// Declare some state messages.
const ViewMsg_AudioStreamState kError =
{ ViewMsg_AudioStreamState::kError };
const ViewMsg_AudioStreamState kPlaying =
{ ViewMsg_AudioStreamState::kPlaying };
const ViewMsg_AudioStreamState kPaused =
{ ViewMsg_AudioStreamState::kPaused };
// Execute Stop() codepath to create an IPC message.
renderer_->Stop();
message_loop_->RunAllPending();
// Run AudioMessageFilter::Delegate methods, which can be executed after being
// stopped. AudioRendererImpl shouldn't create any messages.
renderer_->OnRequestPacket(kSize, base::Time());
renderer_->OnStateChanged(kError);
renderer_->OnStateChanged(kPlaying);
renderer_->OnStateChanged(kPaused);
renderer_->OnCreated(shared_mem_.handle(), kSize);
renderer_->OnVolume(0.5);
// It's possible that the upstream decoder replies right after being stopped.
scoped_refptr<media::Buffer> buffer = new media::DataBuffer(kSize);
renderer_->OnReadComplete(buffer);
}
TEST_F(AudioRendererImplTest, DestroyedMessageLoop_SetPlaybackRate) {
// Kill the message loop and verify SetPlaybackRate() still works.
message_loop_.reset();
renderer_->SetPlaybackRate(0.0f);
renderer_->SetPlaybackRate(1.0f);
renderer_->SetPlaybackRate(0.0f);
renderer_->Stop();
}
TEST_F(AudioRendererImplTest, DestroyedMessageLoop_SetVolume) {
// Kill the message loop and verify SetVolume() still works.
message_loop_.reset();
renderer_->SetVolume(0.5f);
renderer_->Stop();
}
TEST_F(AudioRendererImplTest, DestroyedMessageLoop_OnReadComplete) {
// Kill the message loop and verify OnReadComplete() still works.
message_loop_.reset();
scoped_refptr<media::Buffer> buffer = new media::DataBuffer(kSize);
renderer_->OnReadComplete(buffer);
renderer_->Stop();
}
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