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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "build/build_config.h"
#if defined(OS_WIN)
#include <windows.h>
#include <objidl.h>
#include <mlang.h>
#endif
#include "chrome/renderer/render_process.h"
#include "base/basictypes.h"
#include "base/command_line.h"
#include "base/compiler_specific.h"
#include "base/message_loop.h"
#include "base/histogram.h"
#include "base/path_service.h"
#include "base/sys_info.h"
#include "chrome/browser/net/dns_global.h" // TODO(jar): DNS calls should be renderer specific, not including browser.
#include "chrome/common/chrome_switches.h"
#include "chrome/common/chrome_paths.h"
#include "chrome/common/ipc_channel.h"
#include "chrome/common/ipc_message_utils.h"
#include "chrome/common/render_messages.h"
#include "chrome/renderer/render_view.h"
#include "webkit/glue/webkit_glue.h"
//-----------------------------------------------------------------------------
bool RenderProcess::load_plugins_in_process_ = false;
//-----------------------------------------------------------------------------
RenderProcess::RenderProcess(const std::wstring& channel_name)
: render_thread_(channel_name),
ALLOW_THIS_IN_INITIALIZER_LIST(clearer_factory_(this)) {
for (size_t i = 0; i < arraysize(shared_mem_cache_); ++i)
shared_mem_cache_[i] = NULL;
}
RenderProcess::~RenderProcess() {
// We need to stop the RenderThread as the clearer_factory_
// member could be in use while the object itself is destroyed,
// as a result of the containing RenderProcess object being destroyed.
// This race condition causes a crash when the renderer process is shutting
// down.
render_thread_.Stop();
ClearSharedMemCache();
}
// static
bool RenderProcess::GlobalInit(const std::wstring &channel_name) {
#if defined(OS_WIN)
// HACK: See http://b/issue?id=1024307 for rationale.
if (GetModuleHandle(L"LPK.DLL") == NULL) {
// Makes sure lpk.dll is loaded by gdi32 to make sure ExtTextOut() works
// when buffering into a EMF buffer for printing.
typedef BOOL (__stdcall *GdiInitializeLanguagePack)(int LoadedShapingDLLs);
GdiInitializeLanguagePack gdi_init_lpk =
reinterpret_cast<GdiInitializeLanguagePack>(GetProcAddress(
GetModuleHandle(L"GDI32.DLL"),
"GdiInitializeLanguagePack"));
DCHECK(gdi_init_lpk);
if (gdi_init_lpk) {
gdi_init_lpk(0);
}
}
#endif
const CommandLine& command_line = *CommandLine::ForCurrentProcess();
if (command_line.HasSwitch(switches::kJavaScriptFlags)) {
webkit_glue::SetJavaScriptFlags(
command_line.GetSwitchValue(switches::kJavaScriptFlags));
}
if (command_line.HasSwitch(switches::kPlaybackMode) ||
command_line.HasSwitch(switches::kRecordMode)) {
webkit_glue::SetRecordPlaybackMode(true);
}
if (command_line.HasSwitch(switches::kInProcessPlugins) ||
command_line.HasSwitch(switches::kSingleProcess))
load_plugins_in_process_ = true;
if (command_line.HasSwitch(switches::kEnableWatchdog)) {
// TODO(JAR): Need to implement renderer IO msgloop watchdog.
}
if (command_line.HasSwitch(switches::kDumpHistogramsOnExit)) {
StatisticsRecorder::set_dump_on_exit(true);
}
if (command_line.HasSwitch(switches::kGearsInRenderer)) {
#if defined(OS_WIN)
// Load gears.dll on startup so we can access it before the sandbox
// blocks us.
std::wstring path;
if (PathService::Get(chrome::FILE_GEARS_PLUGIN, &path))
LoadLibrary(path.c_str());
#else
// TODO(port) Need to handle loading gears on non-Windows platforms
NOTIMPLEMENTED();
#endif
}
ChildProcessFactory<RenderProcess> factory;
return ChildProcess::GlobalInit(channel_name, &factory);
}
// static
void RenderProcess::GlobalCleanup() {
ChildProcess::GlobalCleanup();
}
// static
bool RenderProcess::ShouldLoadPluginsInProcess() {
return load_plugins_in_process_;
}
// static
base::SharedMemory* RenderProcess::AllocSharedMemory(size_t size) {
self()->clearer_factory_.RevokeAll();
base::SharedMemory* mem = self()->GetSharedMemFromCache(size);
if (mem)
return mem;
// Round-up size to allocation granularity
size_t allocation_granularity = base::SysInfo::VMAllocationGranularity();
size = size / allocation_granularity + 1;
size = size * allocation_granularity;
mem = new base::SharedMemory();
if (!mem)
return NULL;
if (!mem->Create(L"", false, true, size)) {
delete mem;
return NULL;
}
return mem;
}
// static
void RenderProcess::FreeSharedMemory(base::SharedMemory* mem) {
if (self()->PutSharedMemInCache(mem)) {
self()->ScheduleCacheClearer();
return;
}
DeleteSharedMem(mem);
}
// static
void RenderProcess::DeleteSharedMem(base::SharedMemory* mem) {
delete mem;
}
base::SharedMemory* RenderProcess::GetSharedMemFromCache(size_t size) {
// look for a cached object that is suitable for the requested size.
for (size_t i = 0; i < arraysize(shared_mem_cache_); ++i) {
base::SharedMemory* mem = shared_mem_cache_[i];
if (mem && mem->max_size() >= size) {
shared_mem_cache_[i] = NULL;
return mem;
}
}
return NULL;
}
bool RenderProcess::PutSharedMemInCache(base::SharedMemory* mem) {
// simple algorithm:
// - look for an empty slot to store mem, or
// - if full, then replace any existing cache entry that is smaller than the
// given shared memory object.
for (size_t i = 0; i < arraysize(shared_mem_cache_); ++i) {
if (!shared_mem_cache_[i]) {
shared_mem_cache_[i] = mem;
return true;
}
}
for (size_t i = 0; i < arraysize(shared_mem_cache_); ++i) {
base::SharedMemory* cached_mem = shared_mem_cache_[i];
if (cached_mem->max_size() < mem->max_size()) {
shared_mem_cache_[i] = mem;
DeleteSharedMem(cached_mem);
return true;
}
}
return false;
}
void RenderProcess::ClearSharedMemCache() {
for (size_t i = 0; i < arraysize(shared_mem_cache_); ++i) {
if (shared_mem_cache_[i]) {
DeleteSharedMem(shared_mem_cache_[i]);
shared_mem_cache_[i] = NULL;
}
}
}
void RenderProcess::ScheduleCacheClearer() {
// If we already have a deferred clearer, then revoke it so we effectively
// delay cache clearing until idle for our desired interval.
clearer_factory_.RevokeAll();
MessageLoop::current()->PostDelayedTask(FROM_HERE,
clearer_factory_.NewRunnableMethod(&RenderProcess::ClearSharedMemCache),
5000 /* 5 seconds */);
}
void RenderProcess::Cleanup() {
// TODO(port)
// Try and limit what we pull in for our non-Win unit test bundle
#ifndef NDEBUG
// log important leaked objects
webkit_glue::CheckForLeaks();
#endif
}
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