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// Copyright (c) 2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/scoped_ptr.h"
#include "chrome/common/render_messages.h"
#include "chrome/renderer/mock_render_process.h"
#include "chrome/renderer/mock_render_thread.h"
#include "chrome/renderer/render_view.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "webkit/glue/webframe.h"
#include "webkit/glue/weburlrequest.h"
#include "webkit/glue/webview.h"
namespace {
const int32 kRouteId = 5;
const int32 kOpenerId = 7;
};
class RenderViewTest : public testing::Test {
public:
RenderViewTest() {}
~RenderViewTest() {}
protected:
// Spins the message loop to process all messages that are currently pending.
void ProcessPendingMessages() {
msg_loop_.PostTask(FROM_HERE, new MessageLoop::QuitTask());
msg_loop_.Run();
}
// Returns a pointer to the main frame.
WebFrame* GetMainFrame() {
return view_->webview()->GetMainFrame();
}
// Executes the given JavaScript in the context of the main frame. The input
// is a NULL-terminated UTF-8 string.
void ExecuteJavaScript(const char* js) {
GetMainFrame()->ExecuteJavaScript(js,
GURL(), // script url
1); // base line number
}
// Loads the given HTML into the main frame as a data: URL.
void LoadHTML(const char* html) {
std::string url_str = "data:text/html;charset=utf-8,";
url_str.append(html);
GURL url(url_str);
scoped_ptr<WebRequest> request(WebRequest::Create(url));
GetMainFrame()->LoadRequest(request.get());
// The load actually happens asynchronously, so we pump messages to process
// the pending continuation.
ProcessPendingMessages();
}
// testing::Test
virtual void SetUp() {
MockProcess::GlobalInit();
render_thread_.set_routing_id(kRouteId);
// This needs to pass the mock render thread to the view.
view_ = RenderView::Create(&render_thread_, NULL, NULL, kOpenerId,
WebPreferences(),
new SharedRenderViewCounter(0), kRouteId);
}
virtual void TearDown() {
render_thread_.SendCloseMessage();
// Run the loop so the release task from the renderwidget executes.
ProcessPendingMessages();
view_ = NULL;
// There is a delayed task that the child process posts to terminate the
// message loop so we need to spin the message loop to delete the task.
MockProcess::GlobalCleanup();
msg_loop_.Run();
}
MessageLoop msg_loop_;
MockRenderThread render_thread_;
scoped_refptr<RenderView> view_;
};
TEST_F(RenderViewTest, OnLoadAlternateHTMLText) {
// Test a new navigation.
GURL test_url("http://www.google.com/some_test_url");
view_->OnLoadAlternateHTMLText("<html></html>", true, test_url,
std::string());
// We should have gotten two different types of start messages in the
// following order.
ASSERT_EQ((size_t)2, render_thread_.sink().message_count());
const IPC::Message* msg = render_thread_.sink().GetMessageAt(0);
EXPECT_EQ(ViewHostMsg_DidStartLoading::ID, msg->type());
msg = render_thread_.sink().GetMessageAt(1);
EXPECT_EQ(ViewHostMsg_DidStartProvisionalLoadForFrame::ID, msg->type());
ViewHostMsg_DidStartProvisionalLoadForFrame::Param start_params;
ViewHostMsg_DidStartProvisionalLoadForFrame::Read(msg, &start_params);
EXPECT_EQ(GURL("chrome-ui://chromewebdata/"), start_params.b);
}
// Test that we get form state change notifications when input fields change.
TEST_F(RenderViewTest, OnNavStateChanged) {
// Don't want any delay for form state sync changes. This will still post a
// message so updates will get coalesced, but as soon as we spin the message
// loop, it will generate an update.
view_->set_delay_seconds_for_form_state_sync(0);
LoadHTML("<input type=\"text\" id=\"elt_text\"></input>");
// We should NOT have gotten a form state change notification yet.
EXPECT_FALSE(render_thread_.sink().GetFirstMessageMatching(
ViewHostMsg_UpdateState::ID));
render_thread_.sink().ClearMessages();
// Change the value of the input. We should have gotten an update state
// notification. We need to spin the message loop to catch this update.
ExecuteJavaScript("document.getElementById('elt_text').value = 'foo';");
ProcessPendingMessages();
EXPECT_TRUE(render_thread_.sink().GetUniqueMessageMatching(
ViewHostMsg_UpdateState::ID));
}
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