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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/renderer/tools_agent.h"
#include "chrome/common/render_messages.h"
// TODO(yurys): remove this macros once plugins available on other platforms
#if defined(OS_WIN)
#include "chrome/renderer/plugin_channel_host.h"
#endif // OS_WIN
#include "chrome/renderer/render_process.h"
#include "chrome/renderer/render_view.h"
ToolsAgent::ToolsAgent(RenderView* view)
: channel_(NULL),
debugger_(NULL),
view_(view),
view_loop_(MessageLoop::current()) {
}
ToolsAgent::~ToolsAgent() {
OnDebugDetach();
}
void ToolsAgent::Send(ToolsClientMessageType message_type,
const std::wstring& body) {
DCHECK(channel_);
view_->Send(new ViewHostMsg_ToolsClientMsg(
view_->routing_id(), message_type, body));
}
// IPC::ChannelProxy::MessageFilter overrides:
void ToolsAgent::OnFilterAdded(IPC::Channel* channel) {
channel_ = channel;
}
void ToolsAgent::OnFilterRemoved() {
OnDebugDetach();
channel_ = NULL;
}
// Called on IO thread.
bool ToolsAgent::OnMessageReceived(const IPC::Message& message) {
if (message.routing_id() != view_->routing_id())
return false;
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(ToolsAgent, message)
IPC_MESSAGE_HANDLER(ViewMsg_ToolsAgentMsg, OnToolsAgentMsg)
IPC_MESSAGE_UNHANDLED(handled = false);
IPC_END_MESSAGE_MAP()
return handled;
}
// Called on IO thread.
void ToolsAgent::OnToolsAgentMsg(int tools_message_type,
const std::wstring& body) {
view_loop_->PostTask(FROM_HERE, NewRunnableMethod(
this,
&ToolsAgent::HandleMessageInRenderThread,
tools_message_type,
body));
}
void ToolsAgent::HandleMessageInRenderThread(
int tools_message_type, const std::wstring& body) {
DCHECK(MessageLoop::current() == view_loop_);
switch(tools_message_type) {
case TOOLS_AGENT_MSG_DEBUG_ATTACH:
OnDebugAttach();
break;
case TOOLS_AGENT_MSG_DEBUG_DETACH:
OnDebugDetach();
break;
case TOOLS_AGENT_MSG_DEBUG_BREAK:
OnDebugBreak(body == L"true");
break;
case TOOLS_AGENT_MSG_DEBUG_COMMAND:
OnCommand(body);
break;
default:
NOTREACHED() << "Unknown ToolsAgentMessageType: " << tools_message_type;
}
}
void ToolsAgent::DebuggerOutput(const std::wstring& out) {
Send(TOOLS_CLIENT_MSG_DEBUGGER_OUTPUT, out);
}
void ToolsAgent::EvaluateScript(const std::wstring& script) {
DCHECK(MessageLoop::current() == view_loop_);
// It's possible that this will get cleared out from under us.
view_->EvaluateScript(L"", script);
}
void ToolsAgent::OnDebugAttach() {
if (!debugger_) {
debugger_ = new DebuggerBridge(this);
}
// Run the actual debugger attach in the renderer as it uses V8 methods which
// must run in the V8 thread.
DCHECK(MessageLoop::current() == view_loop_);
debugger_->Attach();
Send(TOOLS_CLIENT_MSG_DID_DEBUG_ATTACH, L"");
// TODO(yurys): remove this macros once plugins available on other platforms
#if defined(OS_WIN)
// Tell the plugin host to stop accepting messages in order to avoid
// hangs while the renderer is paused.
// TODO(yurys): It might be an improvement to add more plumbing to do this
// when the renderer is actually paused vs. just the debugger being attached.
// http://code.google.com/p/chromium/issues/detail?id=7556
PluginChannelHost::SetListening(false);
#endif // OS_WIN
}
void ToolsAgent::OnDebugDetach() {
if (debugger_)
debugger_->Detach();
// TODO(yurys): remove this macros once plugins available on other platforms
#if defined(OS_WIN)
PluginChannelHost::SetListening(true);
#endif // OS_WIN
}
void ToolsAgent::OnDebugBreak(bool force) {
// Set the debug break flag in the V8 engine.
debugger_->Break(force);
// If a forced break has been requested make sure that it will occour by
// running some JavaScript in the renderer.
DCHECK(MessageLoop::current() == view_loop_);
if (force)
EvaluateScript(std::wstring(L"javascript:void(0)"));
}
void ToolsAgent::OnCommand(const std::wstring& cmd) {
if (!debugger_) {
NOTREACHED();
std::wstring msg =
StringPrintf(L"before attach, ignored command (%S)", cmd.c_str());
DebuggerOutput(msg);
} else {
debugger_->Command(cmd);
}
}
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