blob: 6a4aeb65e34a76987ac79792f8d85f17acb7897c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
|
// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_RENDERER_TOOLS_AGENT_H_
#define CHROME_RENDERER_TOOLS_AGENT_H_
#include "base/basictypes.h"
#include "base/message_loop.h"
#include "base/ref_counted.h"
#include "base/scoped_ptr.h"
#include "chrome/common/ipc_channel_proxy.h"
#include "chrome/renderer/tools_messages.h"
#include "webkit/glue/debugger_bridge.h"
class Message;
class RenderView;
// Inspected page end of communication channel between the render process of
// the page being inspected and tools UI renderer process. All messages will
// go through browser process. On the renderer side of the tools UI there's
// a corresponding ToolsClient object.
class ToolsAgent : public IPC::ChannelProxy::MessageFilter,
public DebuggerBridge::Delegate {
public:
// ToolsAgent is a field of the RenderView. The view is supposed to be alive
// at least until OnFilterRemoved method is called.
explicit ToolsAgent(RenderView* view);
virtual ~ToolsAgent();
private:
// Sends message to ToolsClient.
void Send(ToolsClientMessageType message_type, const std::wstring& body);
// IPC::ChannelProxy::MessageFilter overrides:
virtual bool OnMessageReceived(const IPC::Message& message);
// Called on IO thread.
void OnToolsAgentMsg(int tools_message_type, const std::wstring& body);
// Message filer's OnMessageReceived method is called on IO thread while
// ToolsAgent messages have to be handled in render thread. This method is
// called in render thread to handle tools agent message.
void HandleMessageInRenderThread(int tools_message_type,
const std::wstring& body);
// Debugger::Delegate callback method to handle debugger output.
void DebuggerOutput(const std::wstring& out);
// Evaluate javascript URL in the renderer
void EvaluateScript(const std::wstring& script);
// All these OnXXX methods must be executed in render thread.
void OnDebugAttach();
void OnDebugDetach();
void OnDebugBreak(bool force);
void OnCommand(const std::wstring& cmd);
scoped_refptr<DebuggerBridge> debugger_;
RenderView* view_;
MessageLoop* view_loop_;
DISALLOW_COPY_AND_ASSIGN(ToolsAgent);
};
#endif // CHROME_RENDERER_TOOLS_AGENT_H_
|