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// Copyright 2008, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef CHROME_VIEWS_MENU_BUTTON_H__
#define CHROME_VIEWS_MENU_BUTTON_H__
#include <windows.h>
#include "chrome/common/gfx/chrome_font.h"
#include "chrome/views/background.h"
#include "chrome/views/text_button.h"
#include "base/time.h"
namespace ChromeViews {
class MouseEvent;
class ViewMenuDelegate;
////////////////////////////////////////////////////////////////////////////////
//
// MenuButton
//
// A button that shows a menu when the left mouse button is pushed
//
////////////////////////////////////////////////////////////////////////////////
class MenuButton : public TextButton {
public:
//
// Create a Button
MenuButton(const std::wstring& text,
ViewMenuDelegate* menu_delegate,
bool show_menu_marker);
virtual ~MenuButton();
// Activate the button (called when the button is pressed).
virtual bool Activate();
// Overridden to take into account the potential use of a drop marker.
void GetPreferredSize(CSize* result);
virtual void Paint(ChromeCanvas* canvas, bool for_drag);
// These methods are overriden to implement a simple push button
// behavior
virtual bool OnMousePressed(const ChromeViews::MouseEvent& e);
void OnMouseReleased(const ChromeViews::MouseEvent& e, bool canceled);
virtual bool OnKeyReleased(const KeyEvent& e);
virtual void OnMouseExited(const MouseEvent& event);
// Returns the MSAA default action of the current view. The string returned
// describes the default action that will occur when executing
// IAccessible::DoDefaultAction.
bool GetAccessibleDefaultAction(std::wstring* action);
// Returns the MSAA role of the current view. The role is what assistive
// technologies (ATs) use to determine what behavior to expect from a given
// control.
bool GetAccessibleRole(VARIANT* role);
// Returns the MSAA state of the current view. Sets the input VARIANT
// appropriately, and returns true if a change was performed successfully.
// Overriden from View.
virtual bool GetAccessibleState(VARIANT* state);
protected:
// true if the menu is currently visible.
bool menu_visible_;
private:
// Compute the maximum X coordinate for the current screen. MenuButtons
// use this to make sure a menu is never shown off screen.
int GetMaximumScreenXCoordinate();
DISALLOW_EVIL_CONSTRUCTORS(MenuButton);
// We use a time object in order to keep track of when the menu was closed.
// The time is used for simulating menu behavior for the menu button; that
// is, if the menu is shown and the button is pressed, we need to close the
// menu. There is no clean way to get the second click event because the
// menu is displayed using a modal loop and, unlike regular menus in Windows,
// the button is not part of the displayed menu.
Time menu_closed_time_;
// The associated menu's resource identifier.
ViewMenuDelegate* menu_delegate_;
// Whether or not we're showing a drop marker.
bool show_menu_marker_;
friend class TextButtonBackground;
};
} // namespace
#endif // CHROME_VIEWS_MENU_BUTTON_H__
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