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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "components/view_manager/gles2/command_buffer_driver.h"

#include "base/bind.h"
#include "base/macros.h"
#include "base/memory/shared_memory.h"
#include "components/view_manager/gles2/command_buffer_type_conversions.h"
#include "components/view_manager/gles2/gpu_memory_tracker.h"
#include "components/view_manager/gles2/gpu_state.h"
#include "components/view_manager/gles2/mojo_buffer_backing.h"
#include "gpu/command_buffer/common/constants.h"
#include "gpu/command_buffer/common/value_state.h"
#include "gpu/command_buffer/service/command_buffer_service.h"
#include "gpu/command_buffer/service/context_group.h"
#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
#include "gpu/command_buffer/service/gpu_scheduler.h"
#include "gpu/command_buffer/service/image_factory.h"
#include "gpu/command_buffer/service/image_manager.h"
#include "gpu/command_buffer/service/mailbox_manager.h"
#include "gpu/command_buffer/service/memory_tracking.h"
#include "gpu/command_buffer/service/sync_point_manager.h"
#include "gpu/command_buffer/service/valuebuffer_manager.h"
#include "mojo/converters/geometry/geometry_type_converters.h"
#include "mojo/platform_handle/platform_handle_functions.h"
#include "ui/gfx/gpu_memory_buffer.h"
#include "ui/gfx/vsync_provider.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_image_shared_memory.h"
#include "ui/gl/gl_surface.h"

namespace gles2 {

CommandBufferDriver::Client::~Client() {
}

CommandBufferDriver::CommandBufferDriver(scoped_refptr<GpuState> gpu_state)
    : CommandBufferDriver(gfx::kNullAcceleratedWidget,
                          gpu_state,
                          base::Callback<void(CommandBufferDriver*)>()) {}

CommandBufferDriver::CommandBufferDriver(
    gfx::AcceleratedWidget widget,
    scoped_refptr<GpuState> gpu_state,
    const base::Callback<void(CommandBufferDriver*)>& destruct_callback)
    : client_(nullptr),
      widget_(widget),
      gpu_state_(gpu_state),
      destruct_callback_(destruct_callback),
      weak_factory_(this) {
}

CommandBufferDriver::~CommandBufferDriver() {
  DestroyDecoder();
  if (!destruct_callback_.is_null())
    destruct_callback_.Run(this);
}

void CommandBufferDriver::Initialize(
    mojo::CommandBufferSyncClientPtr sync_client,
    mojo::CommandBufferLostContextObserverPtr loss_observer,
    mojo::ScopedSharedBufferHandle shared_state) {
  sync_client_ = sync_client.Pass();
  loss_observer_ = loss_observer.Pass();
  bool success = DoInitialize(shared_state.Pass());
  mojo::GpuCapabilitiesPtr capabilities =
      success ? mojo::GpuCapabilities::From(decoder_->GetCapabilities())
              : mojo::GpuCapabilities::New();
  sync_client_->DidInitialize(success, capabilities.Pass());
}

bool CommandBufferDriver::MakeCurrent() {
  if (!decoder_)
    return false;
  if (decoder_->MakeCurrent())
    return true;
  DLOG(ERROR) << "Context lost because MakeCurrent failed.";
  gpu::error::ContextLostReason reason =
      static_cast<gpu::error::ContextLostReason>(
          decoder_->GetContextLostReason());
  command_buffer_->SetContextLostReason(reason);
  command_buffer_->SetParseError(gpu::error::kLostContext);
  OnContextLost(reason);
  return false;
}

bool CommandBufferDriver::DoInitialize(
    mojo::ScopedSharedBufferHandle shared_state) {
  if (widget_ == gfx::kNullAcceleratedWidget)
    surface_ = gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size(1, 1));
  else {
    surface_ = gfx::GLSurface::CreateViewGLSurface(widget_);
    if (auto vsync_provider = surface_->GetVSyncProvider()) {
      vsync_provider->GetVSyncParameters(
          base::Bind(&CommandBufferDriver::OnUpdateVSyncParameters,
                     weak_factory_.GetWeakPtr()));
    }
  }

  if (!surface_.get())
    return false;

  // TODO(piman): virtual contexts, gpu preference.
  context_ = gfx::GLContext::CreateGLContext(
      gpu_state_->share_group(), surface_.get(), gfx::PreferIntegratedGpu);
  if (!context_.get())
    return false;

  if (!context_->MakeCurrent(surface_.get()))
    return false;

  // TODO(piman): ShaderTranslatorCache is currently per-ContextGroup but
  // only needs to be per-thread.
  bool bind_generates_resource = false;
  scoped_refptr<gpu::gles2::ContextGroup> context_group =
      new gpu::gles2::ContextGroup(
          gpu_state_->mailbox_manager(), new GpuMemoryTracker,
          new gpu::gles2::ShaderTranslatorCache, nullptr, nullptr, nullptr,
          bind_generates_resource);

  command_buffer_.reset(
      new gpu::CommandBufferService(context_group->transfer_buffer_manager()));
  bool result = command_buffer_->Initialize();
  DCHECK(result);

  decoder_.reset(::gpu::gles2::GLES2Decoder::Create(context_group.get()));
  scheduler_.reset(new gpu::GpuScheduler(command_buffer_.get(), decoder_.get(),
                                         decoder_.get()));
  decoder_->set_engine(scheduler_.get());
  decoder_->SetResizeCallback(
      base::Bind(&CommandBufferDriver::OnResize, base::Unretained(this)));
  decoder_->SetWaitSyncPointCallback(base::Bind(
      &CommandBufferDriver::OnWaitSyncPoint, base::Unretained(this)));

  gpu::gles2::DisallowedFeatures disallowed_features;

  // TODO(piman): attributes.
  std::vector<int32> attrib_vector;
  if (!decoder_->Initialize(surface_, context_, false /* offscreen */,
                            gfx::Size(1, 1), disallowed_features,
                            attrib_vector))
    return false;

  command_buffer_->SetPutOffsetChangeCallback(base::Bind(
      &gpu::GpuScheduler::PutChanged, base::Unretained(scheduler_.get())));
  command_buffer_->SetGetBufferChangeCallback(base::Bind(
      &gpu::GpuScheduler::SetGetBuffer, base::Unretained(scheduler_.get())));
  command_buffer_->SetParseErrorCallback(
      base::Bind(&CommandBufferDriver::OnParseError, base::Unretained(this)));

  // TODO(piman): other callbacks

  const size_t kSize = sizeof(gpu::CommandBufferSharedState);
  scoped_ptr<gpu::BufferBacking> backing(
      gles2::MojoBufferBacking::Create(shared_state.Pass(), kSize));
  if (!backing)
    return false;

  command_buffer_->SetSharedStateBuffer(backing.Pass());
  return true;
}

void CommandBufferDriver::SetGetBuffer(int32_t buffer) {
  command_buffer_->SetGetBuffer(buffer);
}

void CommandBufferDriver::Flush(int32_t put_offset) {
  if (!context_)
    return;
  if (!context_->MakeCurrent(surface_.get())) {
    DLOG(WARNING) << "Context lost";
    OnContextLost(gpu::error::kUnknown);
    return;
  }
  command_buffer_->Flush(put_offset);
}

void CommandBufferDriver::DestroyWindow() {
  DestroyDecoder();
  surface_ = nullptr;
  context_ = nullptr;
  destruct_callback_.Reset();
}

void CommandBufferDriver::MakeProgress(int32_t last_get_offset) {
  // TODO(piman): handle out-of-order.
  sync_client_->DidMakeProgress(
      mojo::CommandBufferState::From(command_buffer_->GetLastState()));
}

void CommandBufferDriver::RegisterTransferBuffer(
    int32_t id,
    mojo::ScopedSharedBufferHandle transfer_buffer,
    uint32_t size) {
  // Take ownership of the memory and map it into this process.
  // This validates the size.
  scoped_ptr<gpu::BufferBacking> backing(
      gles2::MojoBufferBacking::Create(transfer_buffer.Pass(), size));
  if (!backing) {
    DVLOG(0) << "Failed to map shared memory.";
    return;
  }
  command_buffer_->RegisterTransferBuffer(id, backing.Pass());
}

void CommandBufferDriver::DestroyTransferBuffer(int32_t id) {
  command_buffer_->DestroyTransferBuffer(id);
}

void CommandBufferDriver::Echo(const mojo::Callback<void()>& callback) {
  callback.Run();
}

void CommandBufferDriver::CreateImage(int32_t id,
                                      mojo::ScopedHandle memory_handle,
                                      int32 type,
                                      mojo::SizePtr size,
                                      int32_t format,
                                      int32_t internal_format) {
  if (!MakeCurrent())
    return;

  gpu::gles2::ImageManager* image_manager = decoder_->GetImageManager();
  if (image_manager->LookupImage(id)) {
    LOG(ERROR) << "Image already exists with same ID.";
    return;
  }

  gfx::BufferFormat gpu_format = static_cast<gfx::BufferFormat>(format);
  if (!gpu::ImageFactory::IsGpuMemoryBufferFormatSupported(
          gpu_format, decoder_->GetCapabilities())) {
    LOG(ERROR) << "Format is not supported.";
    return;
  }

  gfx::Size gfx_size = size.To<gfx::Size>();
  if (!gpu::ImageFactory::IsImageSizeValidForGpuMemoryBufferFormat(
      gfx_size, gpu_format)) {
    LOG(ERROR) << "Invalid image size for format.";
    return;
  }

  if (!gpu::ImageFactory::IsImageFormatCompatibleWithGpuMemoryBufferFormat(
          internal_format, gpu_format)) {
    LOG(ERROR) << "Incompatible image format.";
    return;
  }

  if (type != gfx::SHARED_MEMORY_BUFFER) {
    NOTIMPLEMENTED();
    return;
  }

  gfx::GpuMemoryBufferHandle gfx_handle;
  // TODO(jam): create mojo enum for this and converter
  gfx_handle.type = static_cast<gfx::GpuMemoryBufferType>(type);
  gfx_handle.id = gfx::GpuMemoryBufferId(id);

  MojoPlatformHandle platform_handle;
  MojoResult extract_result = MojoExtractPlatformHandle(
      memory_handle.release().value(),
      &platform_handle);
  if (extract_result != MOJO_RESULT_OK) {
    NOTREACHED();
    return;
  }

#if defined(OS_WIN)
  gfx_handle.handle = platform_handle;
#else
  gfx_handle.handle = base::FileDescriptor(platform_handle, false);
#endif

  scoped_refptr<gfx::GLImageSharedMemory> image =
      new gfx::GLImageSharedMemory(gfx_size, internal_format);
  // TODO(jam): also need a mojo enum for this enum
  if (!image->Initialize(gfx_handle, gpu_format)) {
    NOTREACHED();
    return;
  }

  image_manager->AddImage(image.get(), id);
}

void CommandBufferDriver::DestroyImage(int32_t id) {
  gpu::gles2::ImageManager* image_manager = decoder_->GetImageManager();
  if (!image_manager->LookupImage(id)) {
    LOG(ERROR) << "Image with ID doesn't exist.";
    return;
  }
  if (!MakeCurrent())
    return;
  image_manager->RemoveImage(id);
}

void CommandBufferDriver::OnParseError() {
  gpu::CommandBuffer::State state = command_buffer_->GetLastState();
  OnContextLost(state.context_lost_reason);
}

void CommandBufferDriver::OnResize(gfx::Size size, float scale_factor) {
  surface_->Resize(size);
}

bool CommandBufferDriver::OnWaitSyncPoint(uint32_t sync_point) {
  if (!sync_point)
    return true;
  if (gpu_state_->sync_point_manager()->IsSyncPointRetired(sync_point))
    return true;
  scheduler_->SetScheduled(false);
  gpu_state_->sync_point_manager()->AddSyncPointCallback(
      sync_point, base::Bind(&CommandBufferDriver::OnSyncPointRetired,
                             weak_factory_.GetWeakPtr()));
  return scheduler_->IsScheduled();
}

void CommandBufferDriver::OnSyncPointRetired() {
  scheduler_->SetScheduled(true);
}

void CommandBufferDriver::OnContextLost(uint32_t reason) {
  loss_observer_->DidLoseContext(reason);
  client_->DidLoseContext();
}

void CommandBufferDriver::OnUpdateVSyncParameters(
    const base::TimeTicks timebase,
    const base::TimeDelta interval) {
  client_->UpdateVSyncParameters(timebase, interval);
}

void CommandBufferDriver::DestroyDecoder() {
  if (decoder_) {
    bool have_context = decoder_->MakeCurrent();
    decoder_->Destroy(have_context);
    decoder_.reset();
  }
}

}  // namespace gles2