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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_DOWNLOAD_BYTE_STREAM_H_
#define CONTENT_BROWSER_DOWNLOAD_BYTE_STREAM_H_
#pragma once
#include <set>
#include <utility>
#include <deque>
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "base/synchronization/lock.h"
#include "content/public/browser/download_interrupt_reasons.h"
#include "net/base/io_buffer.h"
namespace base {
class SequencedTaskRunner;
}
namespace content {
// A byte stream is a pipe to transfer bytes between a source and a
// sink, which may be on different threads. It is intended to be the
// only connection between source and sink; they need have no
// direct awareness of each other aside from the byte stream. The source and
// the sink have different interfaces to a byte stream, |ByteStreamWriter|
// and |ByteStreamReader|. A pair of connected interfaces is generated by
// calling |CreateByteStream|.
//
// The source adds bytes to the bytestream via |ByteStreamWriter::Write|
// and the sink retrieves bytes already written via |ByteStreamReader::Read|.
//
// When the source has no more data to add, it will call
// |ByteStreamWriter::Close| to indicate that. Errors at the source
// are indicated to the sink via a non-DOWNLOAD_INTERRUPT_REASON_NONE code.
//
// Normally the source is not managed after the relationship is setup;
// it is expected to provide data and then close itself. If an error
// occurs on the sink, it is not signalled to the source via this
// mechanism; instead, the source will write data until it exausts the
// available space. If the source needs to be aware of errors occuring
// on the sink, this must be signalled in some other fashion (usually
// through whatever controller setup the relationship).
//
// Callback lifetime management: No lifetime management is done in this
// class to prevent registered callbacks from being called after any
// objects to which they may refer have been destroyed. It is the
// responsibility of the callers to avoid use-after-free references.
// This may be done by any of several mechanisms, including weak
// pointers, scoped_refptr references, or calling the registration
// function with a null callback from a destructor. To enable the null
// callback strategy, callbacks will not be stored between retrieval and
// evaluation, so setting a null callback will guarantee that the
// previous callback will not be executed after setting.
//
// Class methods are virtual to allow mocking for tests; these classes
// aren't intended to be base classes for other classes.
class CONTENT_EXPORT ByteStreamWriter {
public:
virtual ~ByteStreamWriter() = 0;
// Always adds the data passed into the ByteStream. Returns true
// if more data may be added without exceeding the class limit
// on data. Takes ownership of |buffer|.
virtual bool Write(scoped_refptr<net::IOBuffer> buffer,
size_t byte_count) = 0;
// Signal that all data that is going to be sent, has been sent,
// and provide a status. |DOWNLOAD_INTERRUPT_REASON_NONE| should be
// passed for successful completion.
virtual void Close(DownloadInterruptReason status) = 0;
// Register a callback to be called when the stream transitions from
// full to having space available. The callback will always be
// called on the task runner associated with the ByteStreamWriter.
// This callback will only be called if a call to Write has previously
// returned false (i.e. the ByteStream has been filled).
// Multiple calls to this function are supported, though note that it
// is the callers responsibility to handle races with space becoming
// available (i.e. in the case of that race either of the before
// or after callbacks may be called).
// The callback will not be called after ByteStreamWriter destruction.
virtual void RegisterCallback(const base::Closure& source_callback) = 0;
};
class CONTENT_EXPORT ByteStreamReader {
public:
enum StreamState { STREAM_EMPTY, STREAM_HAS_DATA, STREAM_COMPLETE };
virtual ~ByteStreamReader() = 0;
// Returns STREAM_EMPTY if there is no data on the ByteStream and
// Close() has not been called, and STREAM_COMPLETE if there
// is no data on the ByteStream and Close() has been called.
// If there is data on the ByteStream, returns STREAM_HAS_DATA
// and fills in |*data| with a pointer to the data, and |*length|
// with its length.
virtual StreamState Read(scoped_refptr<net::IOBuffer>* data,
size_t* length) = 0;
// Only valid to call if Read() has returned STREAM_COMPLETE.
virtual DownloadInterruptReason GetStatus() const = 0;
// Register a callback to be called when data is added or the source
// completes. The callback will be always be called on the owning
// task runner. Multiple calls to this function are supported,
// though note that it is the callers responsibility to handle races
// with data becoming available (i.e. in the case of that race
// either of the before or after callbacks may be called).
// The callback will not be called after ByteStreamReader destruction.
virtual void RegisterCallback(const base::Closure& sink_callback) = 0;
};
CONTENT_EXPORT void CreateByteStream(
scoped_refptr<base::SequencedTaskRunner> input_task_runner,
scoped_refptr<base::SequencedTaskRunner> output_task_runner,
size_t buffer_size,
scoped_ptr<ByteStreamWriter>* input,
scoped_ptr<ByteStreamReader>* output);
} // namespace content
#endif // CONTENT_BROWSER_DOWNLOAD_BYTE_STREAM_H_
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