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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/child/child_thread.h"
#include <signal.h>
#include <string>
#include "base/allocator/allocator_extension.h"
#include "base/base_switches.h"
#include "base/basictypes.h"
#include "base/command_line.h"
#include "base/debug/leak_annotations.h"
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/message_loop/message_loop.h"
#include "base/process/kill.h"
#include "base/process/process_handle.h"
#include "base/strings/string_util.h"
#include "base/synchronization/condition_variable.h"
#include "base/synchronization/lock.h"
#include "base/threading/thread_local.h"
#include "base/tracked_objects.h"
#include "components/tracing/child_trace_message_filter.h"
#include "content/child/child_histogram_message_filter.h"
#include "content/child/child_process.h"
#include "content/child/child_resource_message_filter.h"
#include "content/child/child_shared_bitmap_manager.h"
#include "content/child/fileapi/file_system_dispatcher.h"
#include "content/child/fileapi/webfilesystem_impl.h"
#include "content/child/mojo/mojo_application.h"
#include "content/child/power_monitor_broadcast_source.h"
#include "content/child/quota_dispatcher.h"
#include "content/child/quota_message_filter.h"
#include "content/child/resource_dispatcher.h"
#include "content/child/service_worker/service_worker_dispatcher.h"
#include "content/child/service_worker/service_worker_message_filter.h"
#include "content/child/socket_stream_dispatcher.h"
#include "content/child/thread_safe_sender.h"
#include "content/child/websocket_dispatcher.h"
#include "content/common/child_process_messages.h"
#include "content/public/common/content_switches.h"
#include "ipc/ipc_logging.h"
#include "ipc/ipc_switches.h"
#include "ipc/ipc_sync_channel.h"
#include "ipc/ipc_sync_message_filter.h"
#if defined(OS_WIN)
#include "content/common/handle_enumerator_win.h"
#endif
#if defined(TCMALLOC_TRACE_MEMORY_SUPPORTED)
#include "third_party/tcmalloc/chromium/src/gperftools/heap-profiler.h"
#endif
using tracked_objects::ThreadData;
namespace content {
namespace {
// How long to wait for a connection to the browser process before giving up.
const int kConnectionTimeoutS = 15;
base::LazyInstance<base::ThreadLocalPointer<ChildThread> > g_lazy_tls =
LAZY_INSTANCE_INITIALIZER;
// This isn't needed on Windows because there the sandbox's job object
// terminates child processes automatically. For unsandboxed processes (i.e.
// plugins), PluginThread has EnsureTerminateMessageFilter.
#if defined(OS_POSIX)
// TODO(earthdok): Re-enable on CrOS http://crbug.com/360622
#if (defined(ADDRESS_SANITIZER) || defined(LEAK_SANITIZER) || \
defined(THREAD_SANITIZER)) && !defined(OS_CHROMEOS)
// A thread delegate that waits for |duration| and then exits the process with
// _exit(0).
class WaitAndExitDelegate : public base::PlatformThread::Delegate {
public:
explicit WaitAndExitDelegate(base::TimeDelta duration)
: duration_(duration) {}
virtual ~WaitAndExitDelegate() OVERRIDE {}
virtual void ThreadMain() OVERRIDE {
base::PlatformThread::Sleep(duration_);
_exit(0);
}
private:
const base::TimeDelta duration_;
DISALLOW_COPY_AND_ASSIGN(WaitAndExitDelegate);
};
bool CreateWaitAndExitThread(base::TimeDelta duration) {
scoped_ptr<WaitAndExitDelegate> delegate(new WaitAndExitDelegate(duration));
const bool thread_created =
base::PlatformThread::CreateNonJoinable(0, delegate.get());
if (!thread_created)
return false;
// A non joinable thread has been created. The thread will either terminate
// the process or will be terminated by the process. Therefore, keep the
// delegate object alive for the lifetime of the process.
WaitAndExitDelegate* leaking_delegate = delegate.release();
ANNOTATE_LEAKING_OBJECT_PTR(leaking_delegate);
ignore_result(leaking_delegate);
return true;
}
#endif
class SuicideOnChannelErrorFilter : public IPC::MessageFilter {
public:
// IPC::MessageFilter
virtual void OnChannelError() OVERRIDE {
// For renderer/worker processes:
// On POSIX, at least, one can install an unload handler which loops
// forever and leave behind a renderer process which eats 100% CPU forever.
//
// This is because the terminate signals (ViewMsg_ShouldClose and the error
// from the IPC channel) are routed to the main message loop but never
// processed (because that message loop is stuck in V8).
//
// One could make the browser SIGKILL the renderers, but that leaves open a
// large window where a browser failure (or a user, manually terminating
// the browser because "it's stuck") will leave behind a process eating all
// the CPU.
//
// So, we install a filter on the channel so that we can process this event
// here and kill the process.
// TODO(earthdok): Re-enable on CrOS http://crbug.com/360622
#if (defined(ADDRESS_SANITIZER) || defined(LEAK_SANITIZER) || \
defined(THREAD_SANITIZER)) && !defined(OS_CHROMEOS)
// Some sanitizer tools rely on exit handlers (e.g. to run leak detection,
// or dump code coverage data to disk). Instead of exiting the process
// immediately, we give it 60 seconds to run exit handlers.
CHECK(CreateWaitAndExitThread(base::TimeDelta::FromSeconds(60)));
#if defined(LEAK_SANITIZER)
// Invoke LeakSanitizer early to avoid detecting shutdown-only leaks. If
// leaks are found, the process will exit here.
__lsan_do_leak_check();
#endif
#else
_exit(0);
#endif
}
protected:
virtual ~SuicideOnChannelErrorFilter() {}
};
#endif // OS(POSIX)
#if defined(OS_ANDROID)
ChildThread* g_child_thread = NULL;
// A lock protects g_child_thread.
base::LazyInstance<base::Lock> g_lazy_child_thread_lock =
LAZY_INSTANCE_INITIALIZER;
// base::ConditionVariable has an explicit constructor that takes
// a base::Lock pointer as parameter. The base::DefaultLazyInstanceTraits
// doesn't handle the case. Thus, we need our own class here.
struct CondVarLazyInstanceTraits {
static const bool kRegisterOnExit = true;
#ifndef NDEBUG
static const bool kAllowedToAccessOnNonjoinableThread = false;
#endif
static base::ConditionVariable* New(void* instance) {
return new (instance) base::ConditionVariable(
g_lazy_child_thread_lock.Pointer());
}
static void Delete(base::ConditionVariable* instance) {
instance->~ConditionVariable();
}
};
// A condition variable that synchronize threads initializing and waiting
// for g_child_thread.
base::LazyInstance<base::ConditionVariable, CondVarLazyInstanceTraits>
g_lazy_child_thread_cv = LAZY_INSTANCE_INITIALIZER;
void QuitMainThreadMessageLoop() {
base::MessageLoop::current()->Quit();
}
#endif
} // namespace
ChildThread::ChildThreadMessageRouter::ChildThreadMessageRouter(
IPC::Sender* sender)
: sender_(sender) {}
bool ChildThread::ChildThreadMessageRouter::Send(IPC::Message* msg) {
return sender_->Send(msg);
}
ChildThread::ChildThread()
: router_(this),
channel_connected_factory_(this),
in_browser_process_(false) {
channel_name_ = CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
switches::kProcessChannelID);
Init();
}
ChildThread::ChildThread(const std::string& channel_name)
: channel_name_(channel_name),
router_(this),
channel_connected_factory_(this),
in_browser_process_(true) {
Init();
}
void ChildThread::Init() {
g_lazy_tls.Pointer()->Set(this);
on_channel_error_called_ = false;
message_loop_ = base::MessageLoop::current();
#ifdef IPC_MESSAGE_LOG_ENABLED
// We must make sure to instantiate the IPC Logger *before* we create the
// channel, otherwise we can get a callback on the IO thread which creates
// the logger, and the logger does not like being created on the IO thread.
IPC::Logging::GetInstance();
#endif
channel_ = IPC::SyncChannel::CreateClient(
channel_name_,
this,
ChildProcess::current()->io_message_loop_proxy(),
true,
ChildProcess::current()->GetShutDownEvent());
#ifdef IPC_MESSAGE_LOG_ENABLED
if (!in_browser_process_)
IPC::Logging::GetInstance()->SetIPCSender(this);
#endif
mojo_application_.reset(new MojoApplication(this));
sync_message_filter_ =
new IPC::SyncMessageFilter(ChildProcess::current()->GetShutDownEvent());
thread_safe_sender_ = new ThreadSafeSender(
base::MessageLoopProxy::current().get(), sync_message_filter_.get());
resource_dispatcher_.reset(new ResourceDispatcher(this));
socket_stream_dispatcher_.reset(new SocketStreamDispatcher());
websocket_dispatcher_.reset(new WebSocketDispatcher);
file_system_dispatcher_.reset(new FileSystemDispatcher());
histogram_message_filter_ = new ChildHistogramMessageFilter();
resource_message_filter_ =
new ChildResourceMessageFilter(resource_dispatcher());
service_worker_message_filter_ =
new ServiceWorkerMessageFilter(thread_safe_sender_.get());
service_worker_dispatcher_.reset(
new ServiceWorkerDispatcher(thread_safe_sender_.get()));
quota_message_filter_ =
new QuotaMessageFilter(thread_safe_sender_.get());
quota_dispatcher_.reset(new QuotaDispatcher(thread_safe_sender_.get(),
quota_message_filter_.get()));
channel_->AddFilter(histogram_message_filter_.get());
channel_->AddFilter(sync_message_filter_.get());
channel_->AddFilter(new tracing::ChildTraceMessageFilter(
ChildProcess::current()->io_message_loop_proxy()));
channel_->AddFilter(resource_message_filter_.get());
channel_->AddFilter(quota_message_filter_->GetFilter());
channel_->AddFilter(service_worker_message_filter_->GetFilter());
// In single process mode we may already have a power monitor
if (!base::PowerMonitor::Get()) {
scoped_ptr<PowerMonitorBroadcastSource> power_monitor_source(
new PowerMonitorBroadcastSource());
channel_->AddFilter(power_monitor_source->GetMessageFilter());
power_monitor_.reset(new base::PowerMonitor(
power_monitor_source.PassAs<base::PowerMonitorSource>()));
}
#if defined(OS_POSIX)
// Check that --process-type is specified so we don't do this in unit tests
// and single-process mode.
if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kProcessType))
channel_->AddFilter(new SuicideOnChannelErrorFilter());
#endif
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::Bind(&ChildThread::EnsureConnected,
channel_connected_factory_.GetWeakPtr()),
base::TimeDelta::FromSeconds(kConnectionTimeoutS));
#if defined(OS_ANDROID)
{
base::AutoLock lock(g_lazy_child_thread_lock.Get());
g_child_thread = this;
}
// Signalling without locking is fine here because only
// one thread can wait on the condition variable.
g_lazy_child_thread_cv.Get().Signal();
#endif
#if defined(TCMALLOC_TRACE_MEMORY_SUPPORTED)
trace_memory_controller_.reset(new base::debug::TraceMemoryController(
message_loop_->message_loop_proxy(),
::HeapProfilerWithPseudoStackStart,
::HeapProfilerStop,
::GetHeapProfile));
#endif
shared_bitmap_manager_.reset(
new ChildSharedBitmapManager(thread_safe_sender()));
}
ChildThread::~ChildThread() {
#ifdef IPC_MESSAGE_LOG_ENABLED
IPC::Logging::GetInstance()->SetIPCSender(NULL);
#endif
channel_->RemoveFilter(histogram_message_filter_.get());
channel_->RemoveFilter(sync_message_filter_.get());
// The ChannelProxy object caches a pointer to the IPC thread, so need to
// reset it as it's not guaranteed to outlive this object.
// NOTE: this also has the side-effect of not closing the main IPC channel to
// the browser process. This is needed because this is the signal that the
// browser uses to know that this process has died, so we need it to be alive
// until this process is shut down, and the OS closes the handle
// automatically. We used to watch the object handle on Windows to do this,
// but it wasn't possible to do so on POSIX.
channel_->ClearIPCTaskRunner();
g_lazy_tls.Pointer()->Set(NULL);
}
void ChildThread::Shutdown() {
// Delete objects that hold references to blink so derived classes can
// safely shutdown blink in their Shutdown implementation.
file_system_dispatcher_.reset();
quota_dispatcher_.reset();
WebFileSystemImpl::DeleteThreadSpecificInstance();
}
void ChildThread::OnChannelConnected(int32 peer_pid) {
channel_connected_factory_.InvalidateWeakPtrs();
}
void ChildThread::OnChannelError() {
set_on_channel_error_called(true);
base::MessageLoop::current()->Quit();
}
void ChildThread::ConnectToService(
const mojo::String& url,
const mojo::String& name,
mojo::ScopedMessagePipeHandle message_pipe) {
// By default, we don't expect incoming connections.
NOTREACHED();
}
bool ChildThread::Send(IPC::Message* msg) {
DCHECK(base::MessageLoop::current() == message_loop());
if (!channel_) {
delete msg;
return false;
}
return channel_->Send(msg);
}
MessageRouter* ChildThread::GetRouter() {
DCHECK(base::MessageLoop::current() == message_loop());
return &router_;
}
base::SharedMemory* ChildThread::AllocateSharedMemory(size_t buf_size) {
return AllocateSharedMemory(buf_size, this);
}
// static
base::SharedMemory* ChildThread::AllocateSharedMemory(
size_t buf_size,
IPC::Sender* sender) {
scoped_ptr<base::SharedMemory> shared_buf;
#if defined(OS_WIN)
shared_buf.reset(new base::SharedMemory);
if (!shared_buf->CreateAndMapAnonymous(buf_size)) {
NOTREACHED();
return NULL;
}
#else
// On POSIX, we need to ask the browser to create the shared memory for us,
// since this is blocked by the sandbox.
base::SharedMemoryHandle shared_mem_handle;
if (sender->Send(new ChildProcessHostMsg_SyncAllocateSharedMemory(
buf_size, &shared_mem_handle))) {
if (base::SharedMemory::IsHandleValid(shared_mem_handle)) {
shared_buf.reset(new base::SharedMemory(shared_mem_handle, false));
if (!shared_buf->Map(buf_size)) {
NOTREACHED() << "Map failed";
return NULL;
}
} else {
NOTREACHED() << "Browser failed to allocate shared memory";
return NULL;
}
} else {
NOTREACHED() << "Browser allocation request message failed";
return NULL;
}
#endif
return shared_buf.release();
}
bool ChildThread::OnMessageReceived(const IPC::Message& msg) {
if (mojo_application_->OnMessageReceived(msg))
return true;
// Resource responses are sent to the resource dispatcher.
if (resource_dispatcher_->OnMessageReceived(msg))
return true;
if (socket_stream_dispatcher_->OnMessageReceived(msg))
return true;
if (websocket_dispatcher_->OnMessageReceived(msg))
return true;
if (file_system_dispatcher_->OnMessageReceived(msg))
return true;
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(ChildThread, msg)
IPC_MESSAGE_HANDLER(ChildProcessMsg_Shutdown, OnShutdown)
#if defined(IPC_MESSAGE_LOG_ENABLED)
IPC_MESSAGE_HANDLER(ChildProcessMsg_SetIPCLoggingEnabled,
OnSetIPCLoggingEnabled)
#endif
IPC_MESSAGE_HANDLER(ChildProcessMsg_SetProfilerStatus,
OnSetProfilerStatus)
IPC_MESSAGE_HANDLER(ChildProcessMsg_GetChildProfilerData,
OnGetChildProfilerData)
IPC_MESSAGE_HANDLER(ChildProcessMsg_DumpHandles, OnDumpHandles)
#if defined(OS_WIN)
IPC_MESSAGE_HANDLER(ChildProcessMsg_SetProcessBackgrounded,
OnProcessBackgrounded)
#endif
#if defined(USE_TCMALLOC)
IPC_MESSAGE_HANDLER(ChildProcessMsg_GetTcmallocStats, OnGetTcmallocStats)
#endif
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
if (handled)
return true;
if (msg.routing_id() == MSG_ROUTING_CONTROL)
return OnControlMessageReceived(msg);
return router_.OnMessageReceived(msg);
}
bool ChildThread::OnControlMessageReceived(const IPC::Message& msg) {
return false;
}
void ChildThread::OnShutdown() {
base::MessageLoop::current()->Quit();
}
#if defined(IPC_MESSAGE_LOG_ENABLED)
void ChildThread::OnSetIPCLoggingEnabled(bool enable) {
if (enable)
IPC::Logging::GetInstance()->Enable();
else
IPC::Logging::GetInstance()->Disable();
}
#endif // IPC_MESSAGE_LOG_ENABLED
void ChildThread::OnSetProfilerStatus(ThreadData::Status status) {
ThreadData::InitializeAndSetTrackingStatus(status);
}
void ChildThread::OnGetChildProfilerData(int sequence_number) {
tracked_objects::ProcessDataSnapshot process_data;
ThreadData::Snapshot(false, &process_data);
Send(new ChildProcessHostMsg_ChildProfilerData(sequence_number,
process_data));
}
void ChildThread::OnDumpHandles() {
#if defined(OS_WIN)
scoped_refptr<HandleEnumerator> handle_enum(
new HandleEnumerator(
CommandLine::ForCurrentProcess()->HasSwitch(
switches::kAuditAllHandles)));
handle_enum->EnumerateHandles();
Send(new ChildProcessHostMsg_DumpHandlesDone);
#else
NOTIMPLEMENTED();
#endif
}
#if defined(USE_TCMALLOC)
void ChildThread::OnGetTcmallocStats() {
std::string result;
char buffer[1024 * 32];
base::allocator::GetStats(buffer, sizeof(buffer));
result.append(buffer);
Send(new ChildProcessHostMsg_TcmallocStats(result));
}
#endif
ChildThread* ChildThread::current() {
return g_lazy_tls.Pointer()->Get();
}
#if defined(OS_ANDROID)
// The method must NOT be called on the child thread itself.
// It may block the child thread if so.
void ChildThread::ShutdownThread() {
DCHECK(!ChildThread::current()) <<
"this method should NOT be called from child thread itself";
{
base::AutoLock lock(g_lazy_child_thread_lock.Get());
while (!g_child_thread)
g_lazy_child_thread_cv.Get().Wait();
}
DCHECK_NE(base::MessageLoop::current(), g_child_thread->message_loop());
g_child_thread->message_loop()->PostTask(
FROM_HERE, base::Bind(&QuitMainThreadMessageLoop));
}
#endif
void ChildThread::OnProcessFinalRelease() {
if (on_channel_error_called_) {
base::MessageLoop::current()->Quit();
return;
}
// The child process shutdown sequence is a request response based mechanism,
// where we send out an initial feeler request to the child process host
// instance in the browser to verify if it's ok to shutdown the child process.
// The browser then sends back a response if it's ok to shutdown. This avoids
// race conditions if the process refcount is 0 but there's an IPC message
// inflight that would addref it.
Send(new ChildProcessHostMsg_ShutdownRequest);
}
void ChildThread::EnsureConnected() {
VLOG(0) << "ChildThread::EnsureConnected()";
base::KillProcess(base::GetCurrentProcessHandle(), 0, false);
}
#if defined(OS_WIN)
void ChildThread::OnProcessBackgrounded(bool background) {
base::Process::Current().SetProcessBackgrounded(background);
}
#endif
} // namespace content
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