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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_CHILD_WEBSOCKET_DISPATCHER_H_
#define CONTENT_CHILD_WEBSOCKET_DISPATCHER_H_
#include <stdint.h>
#include <map>
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "ipc/ipc_listener.h"
namespace content {
class WebSocketBridge;
// Dispatches WebSocket related messages sent to a child process from the
// main browser process. There is one instance per child process. Messages
// are dispatched on the main child thread. The ChildThread class
// creates an instance of WebSocketDispatcher and delegates calls to it.
class WebSocketDispatcher : public IPC::Listener {
public:
WebSocketDispatcher();
virtual ~WebSocketDispatcher();
// Returns a unique channel id
int AddBridge(WebSocketBridge* bridge);
void RemoveBridge(int channel_id);
// IPC::Listener implementation.
virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE;
private:
WebSocketBridge* GetBridge(int channel_id, uint32 type);
std::map<int, WebSocketBridge*> bridges_;
int channel_id_max_;
DISALLOW_COPY_AND_ASSIGN(WebSocketDispatcher);
};
} // namespace content
#endif // CONTENT_CHILD_WEBSOCKET_DISPATCHER_H_
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