summaryrefslogtreecommitdiffstats
path: root/content/gpu/gpu_video_decode_accelerator.cc
blob: 17b54417c2c66df7fd00e541df4db98e78298784 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "content/gpu/gpu_video_decode_accelerator.h"

#include <vector>

#include "base/shared_memory.h"
#include "content/common/gpu/gpu_messages.h"
#include "ipc/ipc_message_macros.h"
#include "ipc/ipc_message_utils.h"
#include "media/video/picture.h"
#include "ui/gfx/size.h"

GpuVideoDecodeAccelerator::GpuVideoDecodeAccelerator(
    IPC::Message::Sender* sender,
    int32 host_route_id)
    : sender_(sender),
      route_id_(host_route_id),
      cb_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) {
}

GpuVideoDecodeAccelerator::~GpuVideoDecodeAccelerator() {}

bool GpuVideoDecodeAccelerator::OnMessageReceived(const IPC::Message& msg) {
  bool handled = true;
  IPC_BEGIN_MESSAGE_MAP(GpuVideoDecodeAccelerator, msg)
    IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_GetConfigs,
                        OnGetConfigs)
    IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_Decode,
                        OnDecode)
    IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_AssignPictureBuffer,
                        OnAssignPictureBuffer)
    IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_ReusePictureBuffer,
                        OnReusePictureBuffer)
    IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_Flush,
                        OnFlush)
    IPC_MESSAGE_HANDLER(AcceleratedVideoDecoderMsg_Abort,
                        OnAbort)
    IPC_MESSAGE_UNHANDLED(handled = false)
  IPC_END_MESSAGE_MAP()
  return handled;
}

void GpuVideoDecodeAccelerator::OnChannelConnected(int32 peer_pid) {
  // TODO(vmr): Do we have to react on channel connections?
}

void GpuVideoDecodeAccelerator::OnChannelError() {
  // TODO(vmr): Do we have to react on channel errors?
}

void GpuVideoDecodeAccelerator::ProvidePictureBuffers(
    uint32 requested_num_of_buffers,
    const std::vector<uint32>& buffer_properties) {
  Send(new AcceleratedVideoDecoderHostMsg_ProvidePictureBuffers(
           route_id_,
           requested_num_of_buffers,
           buffer_properties));
}

void GpuVideoDecodeAccelerator::DismissPictureBuffer(
    media::VideoDecodeAccelerator::PictureBuffer* picture_buffer) {
  DCHECK(picture_buffer);
  // TODO(vmr): Unmap system memory here.
  Send(new AcceleratedVideoDecoderHostMsg_DismissPictureBuffer(
           route_id_,
           picture_buffer->GetId()));
}

void GpuVideoDecodeAccelerator::PictureReady(
    media::VideoDecodeAccelerator::Picture* picture) {
  Send(new AcceleratedVideoDecoderHostMsg_PictureReady(
           route_id_,
           picture->picture_buffer()->GetId()));
}

void GpuVideoDecodeAccelerator::NotifyEndOfStream() {
  Send(new AcceleratedVideoDecoderHostMsg_EndOfStream(route_id_));
}

void GpuVideoDecodeAccelerator::NotifyError(
    media::VideoDecodeAccelerator::Error error) {
  Send(new AcceleratedVideoDecoderHostMsg_ErrorNotification(route_id_,
                                                            error));
}

void GpuVideoDecodeAccelerator::OnGetConfigs(std::vector<uint32> config,
                                             std::vector<uint32>* configs) {
  DCHECK(configs);
  *configs = video_decode_accelerator_->GetConfig(config);
}

void GpuVideoDecodeAccelerator::OnCreate(std::vector<uint32> config,
                                         int32* decoder_id) {
}

void GpuVideoDecodeAccelerator::OnDecode(base::SharedMemoryHandle handle,
                                         int32 offset,
                                         int32 size) {
  if (offset < 0 || size <= 0) {
    NotifyError(media::VideoDecodeAccelerator::VIDEODECODERERROR_INVALIDINPUT);
    return;
  }
  if (!base::SharedMemory::IsHandleValid(handle)) {
    NotifyError(media::VideoDecodeAccelerator::VIDEODECODERERROR_MEMFAILURE);
    return;
  }
  base::SharedMemory* shm = new base::SharedMemory(handle, true);
  if (!shm || !shm->Map(offset + size)) {
    NotifyError(media::VideoDecodeAccelerator::VIDEODECODERERROR_MEMFAILURE);
    return;
  }
  // Set the freshly mapped memory address to the bitstream buffer.
  uint8* mem_ptr = static_cast<uint8*>(shm->memory());
  media::BitstreamBuffer bitstream(mem_ptr + offset, size, NULL);
  // Store the SHM in our FIFO queue. We need to do this before Decode because
  // it is legal to call BitstreamBufferProcessed callback from the Decode
  // context.
  shm_in_.push_back(shm);
  video_decode_accelerator_->Decode(
      &bitstream,
      cb_factory_.NewCallback(
          &GpuVideoDecodeAccelerator::OnBitstreamBufferProcessed));
}

void GpuVideoDecodeAccelerator::OnAssignPictureBuffer(
    int32 picture_buffer_id,
    base::SharedMemoryHandle handle,
    std::vector<uint32> textures) {
  // TODO(vmr): Get the right size for picture buffers from config.
  gfx::Size size(320, 240);
  uint32 bits_per_pixel = 32;
  media::VideoDecodeAccelerator::PictureBuffer::MemoryType memory_type;
  std::vector<media::VideoDecodeAccelerator::PictureBuffer::DataPlaneHandle>
      planes;
  if (handle == base::SharedMemory::NULLHandle()) {
    // TODO(vmr): Handle GLES textures here.
    memory_type = media::VideoDecodeAccelerator::PictureBuffer::
        PICTUREBUFFER_MEMORYTYPE_GL_TEXTURE;
  } else {
    // Input buffer provided is in system memory in one plane.
    memory_type = media::VideoDecodeAccelerator::PictureBuffer::
        PICTUREBUFFER_MEMORYTYPE_SYSTEM;
    if (!base::SharedMemory::IsHandleValid(handle)) {
      NotifyError(media::VideoDecodeAccelerator::VIDEODECODERERROR_MEMFAILURE);
      return;
    }
    base::SharedMemory* shm = new base::SharedMemory(handle, true);
    if (!shm || !shm->Map(size.width() * size.height() * bits_per_pixel)) {
      NotifyError(media::VideoDecodeAccelerator::VIDEODECODERERROR_MEMFAILURE);
      return;
    }
    media::VideoDecodeAccelerator::PictureBuffer::DataPlaneHandle sysmem_plane;
    sysmem_plane.sysmem = shm;
    planes.push_back(sysmem_plane);
  }
  std::vector<media::VideoDecodeAccelerator::PictureBuffer*> bufs;
  std::vector<uint32> color_format;
  media::VideoDecodeAccelerator::PictureBuffer* picture_buffer =
      new media::PictureBuffer(picture_buffer_id,
                               size,
                               color_format,
                               memory_type,
                               planes);
  bufs.push_back(picture_buffer);
  video_decode_accelerator_->AssignPictureBuffer(bufs);
}

void GpuVideoDecodeAccelerator::OnReusePictureBuffer(
    int32 picture_buffer_id) {
  // TODO(vmr): Get the picture buffer with the id.
  media::VideoDecodeAccelerator::PictureBuffer* picture_buffer = NULL;
  video_decode_accelerator_->ReusePictureBuffer(picture_buffer);
}

void GpuVideoDecodeAccelerator::OnFlush() {
  if (!video_decode_accelerator_->Flush(cb_factory_.NewCallback(
          &GpuVideoDecodeAccelerator::OnFlushDone))) {
    NotifyError(
        media::VideoDecodeAccelerator::VIDEODECODERERROR_UNEXPECTED_FLUSH);
  }
}

void GpuVideoDecodeAccelerator::OnAbort() {
  video_decode_accelerator_->Abort(cb_factory_.NewCallback(
      &GpuVideoDecodeAccelerator::OnAbortDone));
}

void GpuVideoDecodeAccelerator::OnBitstreamBufferProcessed() {
  base::SharedMemory* shm = shm_in_.front();
  DCHECK(shm);  // Shared memory should always be non-NULL.
  Send(new AcceleratedVideoDecoderHostMsg_BitstreamBufferProcessed(
           0, shm->handle()));
  shm_in_.pop_front();
}

void GpuVideoDecodeAccelerator::OnFlushDone() {
  Send(new AcceleratedVideoDecoderHostMsg_FlushDone(0));
}

void GpuVideoDecodeAccelerator::OnAbortDone() {
  Send(new AcceleratedVideoDecoderHostMsg_AbortDone(0));
}

bool GpuVideoDecodeAccelerator::Send(IPC::Message* message) {
  DCHECK(sender_);
  return sender_->Send(message);
}