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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_RENDERER_P2P_SOCKET_CLIENT_DELEGATE_H_
#define CONTENT_PUBLIC_RENDERER_P2P_SOCKET_CLIENT_DELEGATE_H_
#include <vector>
#include "base/memory/ref_counted.h"
#include "content/public/common/p2p_socket_type.h"
#include "net/base/ip_endpoint.h"
namespace content {
class P2PSocketClient;
class P2PSocketClientDelegate {
public:
virtual ~P2PSocketClientDelegate() { }
// Called after the socket has been opened with the local endpoint address
// as argument. Please note that in the precence of multiple interfaces,
// you should not rely on the local endpoint address if possible.
virtual void OnOpen(const net::IPEndPoint& address) = 0;
// For a socket that is listening on incoming TCP connectsion, this
// function is called when a new client connects.
virtual void OnIncomingTcpConnection(const net::IPEndPoint& address,
P2PSocketClient* client) = 0;
// Called once for each Send() call after the send is complete.
virtual void OnSendComplete() = 0;
// Called if an non-retryable error occurs.
virtual void OnError() = 0;
// Called when data is received on the socket.
virtual void OnDataReceived(const net::IPEndPoint& address,
const std::vector<char>& data) = 0;
};
} // namespace content
#endif // CONTENT_PUBLIC_RENDERER_P2P_SOCKET_CLIENT_DELEGATE_H_
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