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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_GPU_GPU_SURFACE_PROXY_H_
#define CONTENT_RENDERER_GPU_GPU_SURFACE_PROXY_H_
#pragma once
#if defined(ENABLE_GPU)
#include "base/memory/weak_ptr.h"
#include "ipc/ipc_channel.h"
#include "ipc/ipc_message.h"
namespace gfx {
class Size;
}
// Client side proxy that forwards messages to a GpuSurfaceStub.
class GpuSurfaceProxy : public IPC::Channel::Listener,
public base::SupportsWeakPtr<GpuSurfaceProxy> {
public:
GpuSurfaceProxy(IPC::Channel::Sender* channel, int route_id);
virtual ~GpuSurfaceProxy();
// IPC::Channel::Listener implementation:
virtual bool OnMessageReceived(const IPC::Message& message);
virtual void OnChannelError();
int route_id() const { return route_id_; }
private:
// Send an IPC message over the GPU channel. This is private to fully
// encapsulate the channel; all callers of this function must explicitly
// verify that the channel is still available.
bool Send(IPC::Message* msg);
IPC::Channel::Sender* channel_;
int route_id_;
DISALLOW_COPY_AND_ASSIGN(GpuSurfaceProxy);
};
#endif // ENABLE_GPU
#endif // CONTENT_RENDERER_GPU_GPU_SURFACE_PROXY_H_
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