1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/media/audio_renderer_impl.h"
#include <math.h>
#include <algorithm>
#include "base/bind.h"
#include "content/common/child_process.h"
#include "content/common/media/audio_messages.h"
#include "content/renderer/render_thread_impl.h"
#include "media/audio/audio_buffers_state.h"
#include "media/audio/audio_util.h"
#include "media/base/filter_host.h"
AudioRendererImpl::AudioRendererImpl(media::AudioRendererSink* sink)
: AudioRendererBase(),
bytes_per_second_(0),
stopped_(false),
sink_(sink),
is_initialized_(false) {
}
AudioRendererImpl::~AudioRendererImpl() {
}
base::TimeDelta AudioRendererImpl::ConvertToDuration(int bytes) {
if (bytes_per_second_) {
return base::TimeDelta::FromMicroseconds(
base::Time::kMicrosecondsPerSecond * bytes / bytes_per_second_);
}
return base::TimeDelta();
}
void AudioRendererImpl::UpdateEarliestEndTime(int bytes_filled,
base::TimeDelta request_delay,
base::Time time_now) {
if (bytes_filled != 0) {
base::TimeDelta predicted_play_time = ConvertToDuration(bytes_filled);
float playback_rate = GetPlaybackRate();
if (playback_rate != 1.0f) {
predicted_play_time = base::TimeDelta::FromMicroseconds(
static_cast<int64>(ceil(predicted_play_time.InMicroseconds() *
playback_rate)));
}
earliest_end_time_ =
std::max(earliest_end_time_,
time_now + request_delay + predicted_play_time);
}
}
bool AudioRendererImpl::OnInitialize(int bits_per_channel,
ChannelLayout channel_layout,
int sample_rate) {
// We use the AUDIO_PCM_LINEAR flag because AUDIO_PCM_LOW_LATENCY
// does not currently support all the sample-rates that we require.
// Please see: http://code.google.com/p/chromium/issues/detail?id=103627
// for more details.
audio_parameters_ = AudioParameters(AudioParameters::AUDIO_PCM_LINEAR,
channel_layout,
sample_rate,
bits_per_channel,
0);
bytes_per_second_ = audio_parameters_.GetBytesPerSecond();
DCHECK(sink_.get());
if (!is_initialized_) {
sink_->Initialize(
media::SelectSamplesPerPacket(sample_rate),
audio_parameters_.channels,
audio_parameters_.sample_rate,
audio_parameters_.format,
this);
sink_->Start();
is_initialized_ = true;
return true;
}
return false;
}
void AudioRendererImpl::OnStop() {
if (stopped_)
return;
DCHECK(sink_.get());
sink_->Stop();
stopped_ = true;
}
void AudioRendererImpl::SetPlaybackRate(float rate) {
DCHECK_LE(0.0f, rate);
// Handle the case where we stopped due to IO message loop dying.
if (stopped_) {
AudioRendererBase::SetPlaybackRate(rate);
return;
}
// We have two cases here:
// Play: GetPlaybackRate() == 0.0 && rate != 0.0
// Pause: GetPlaybackRate() != 0.0 && rate == 0.0
if (GetPlaybackRate() == 0.0f && rate != 0.0f) {
DoPlay();
} else if (GetPlaybackRate() != 0.0f && rate == 0.0f) {
// Pause is easy, we can always pause.
DoPause();
}
AudioRendererBase::SetPlaybackRate(rate);
}
void AudioRendererImpl::Pause(const base::Closure& callback) {
AudioRendererBase::Pause(callback);
if (stopped_)
return;
DoPause();
}
void AudioRendererImpl::Seek(base::TimeDelta time,
const media::FilterStatusCB& cb) {
AudioRendererBase::Seek(time, cb);
if (stopped_)
return;
DoSeek();
}
void AudioRendererImpl::Play(const base::Closure& callback) {
AudioRendererBase::Play(callback);
if (stopped_)
return;
if (GetPlaybackRate() != 0.0f) {
DoPlay();
} else {
DoPause();
}
}
void AudioRendererImpl::SetVolume(float volume) {
if (stopped_)
return;
DCHECK(sink_.get());
sink_->SetVolume(volume);
}
void AudioRendererImpl::DoPlay() {
earliest_end_time_ = base::Time::Now();
DCHECK(sink_.get());
sink_->Play();
}
void AudioRendererImpl::DoPause() {
DCHECK(sink_.get());
sink_->Pause(false);
}
void AudioRendererImpl::DoSeek() {
earliest_end_time_ = base::Time::Now();
// Pause and flush the stream when we seek to a new location.
DCHECK(sink_.get());
sink_->Pause(true);
}
size_t AudioRendererImpl::Render(const std::vector<float*>& audio_data,
size_t number_of_frames,
size_t audio_delay_milliseconds) {
if (stopped_ || GetPlaybackRate() == 0.0f) {
// Output silence if stopped.
for (size_t i = 0; i < audio_data.size(); ++i)
memset(audio_data[i], 0, sizeof(float) * number_of_frames);
return 0;
}
// Adjust the playback delay.
base::TimeDelta request_delay =
base::TimeDelta::FromMilliseconds(audio_delay_milliseconds);
// Finally we need to adjust the delay according to playback rate.
if (GetPlaybackRate() != 1.0f) {
request_delay = base::TimeDelta::FromMicroseconds(
static_cast<int64>(ceil(request_delay.InMicroseconds() *
GetPlaybackRate())));
}
uint32 bytes_per_frame =
audio_parameters_.bits_per_sample * audio_parameters_.channels / 8;
const size_t buf_size = number_of_frames * bytes_per_frame;
scoped_array<uint8> buf(new uint8[buf_size]);
uint32 filled = FillBuffer(buf.get(), buf_size, request_delay);
DCHECK_LE(filled, buf_size);
UpdateEarliestEndTime(filled, request_delay, base::Time::Now());
uint32 filled_frames = filled / bytes_per_frame;
// Deinterleave each audio channel.
int channels = audio_data.size();
for (int channel_index = 0; channel_index < channels; ++channel_index) {
media::DeinterleaveAudioChannel(buf.get(),
audio_data[channel_index],
channels,
channel_index,
bytes_per_frame / channels,
filled_frames);
// If FillBuffer() didn't give us enough data then zero out the remainder.
if (filled_frames < number_of_frames) {
int frames_to_zero = number_of_frames - filled_frames;
memset(audio_data[channel_index] + filled_frames,
0,
sizeof(float) * frames_to_zero);
}
}
return filled_frames;
}
void AudioRendererImpl::OnRenderError() {
host()->DisableAudioRenderer();
}
void AudioRendererImpl::OnRenderEndOfStream() {
// TODO(enal): schedule callback instead of polling.
if (base::Time::Now() >= earliest_end_time_)
SignalEndOfStream();
}
|