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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/media/webrtc_audio_capturer.h"
#include "base/bind.h"
#include "base/logging.h"
#include "base/metrics/histogram.h"
#include "base/string_util.h"
#include "content/common/child_process.h"
#include "content/renderer/media/audio_device_factory.h"
#include "content/renderer/media/audio_hardware.h"
#include "content/renderer/media/webrtc_audio_device_impl.h"
#include "content/renderer/media/webrtc_local_audio_renderer.h"
#include "media/audio/audio_util.h"
#include "media/audio/sample_rates.h"
namespace content {
// Supported hardware sample rates for input and output sides.
#if defined(OS_WIN) || defined(OS_MACOSX)
// media::GetAudioInputHardwareSampleRate() asks the audio layer
// for its current sample rate (set by the user) on Windows and Mac OS X.
// The listed rates below adds restrictions and WebRtcAudioDeviceImpl::Init()
// will fail if the user selects any rate outside these ranges.
static int kValidInputRates[] = {96000, 48000, 44100, 32000, 16000, 8000};
#elif defined(OS_LINUX) || defined(OS_OPENBSD)
static int kValidInputRates[] = {48000, 44100};
#elif defined(OS_ANDROID)
static int kValidInputRates[] = {48000, 44100, 16000};
#else
static int kValidInputRates[] = {44100};
#endif
static int GetBufferSizeForSampleRate(int sample_rate) {
int buffer_size = 0;
#if defined(OS_WIN) || defined(OS_MACOSX)
// Use different buffer sizes depending on the current hardware sample rate.
if (sample_rate == 44100) {
// We do run at 44.1kHz at the actual audio layer, but ask for frames
// at 44.0kHz to ensure that we can feed them to the webrtc::VoiceEngine.
buffer_size = 440;
} else {
buffer_size = (sample_rate / 100);
DCHECK_EQ(buffer_size * 100, sample_rate) <<
"Sample rate not supported. Should have been caught in Init().";
}
#elif defined(OS_LINUX) || defined(OS_OPENBSD)
// Based on tests using the current ALSA implementation in Chrome, we have
// found that the best combination is 20ms on the input side and 10ms on the
// output side.
// TODO(henrika): It might be possible to reduce the input buffer
// size and reduce the delay even more.
buffer_size = 2 * sample_rate / 100;
#endif
return buffer_size;
}
// static
scoped_refptr<WebRtcAudioCapturer> WebRtcAudioCapturer::CreateCapturer() {
scoped_refptr<WebRtcAudioCapturer> capturer = new WebRtcAudioCapturer();
if (capturer->Initialize())
return capturer;
return NULL;
}
WebRtcAudioCapturer::WebRtcAudioCapturer()
: source_(NULL),
running_(false),
buffering_(false) {
}
WebRtcAudioCapturer::~WebRtcAudioCapturer() {
DCHECK(sinks_.empty());
DCHECK(!loopback_fifo_);
}
void WebRtcAudioCapturer::AddCapturerSink(WebRtcAudioCapturerSink* sink) {
{
base::AutoLock auto_lock(lock_);
DCHECK(std::find(sinks_.begin(), sinks_.end(), sink) == sinks_.end());
sinks_.push_back(sink);
}
// Tell the |sink| which format we use.
sink->SetCaptureFormat(params_);
}
void WebRtcAudioCapturer::RemoveCapturerSink(WebRtcAudioCapturerSink* sink) {
base::AutoLock auto_lock(lock_);
for (SinkList::iterator it = sinks_.begin(); it != sinks_.end(); ++it) {
if (sink == *it) {
sinks_.erase(it);
break;
}
}
}
void WebRtcAudioCapturer::SetCapturerSource(
const scoped_refptr<media::AudioCapturerSource>& source) {
DVLOG(1) << "SetCapturerSource()";
scoped_refptr<media::AudioCapturerSource> old_source;
{
base::AutoLock auto_lock(lock_);
if (source_ == source)
return;
source_.swap(old_source);
source_ = source;
}
// Detach the old source from normal recording.
if (old_source)
old_source->Stop();
if (source)
source->Initialize(params_, this, this);
}
void WebRtcAudioCapturer::SetStopCallback(
const base::Closure& on_device_stopped_cb) {
DVLOG(1) << "WebRtcAudioCapturer::SetStopCallback()";
base::AutoLock auto_lock(lock_);
on_device_stopped_cb_ = on_device_stopped_cb;
}
void WebRtcAudioCapturer::PrepareLoopback() {
DVLOG(1) << "WebRtcAudioCapturer::PrepareLoopback()";
base::AutoLock auto_lock(lock_);
DCHECK(!loopback_fifo_);
// TODO(henrika): we could add a more dynamic solution here but I prefer
// a fixed size combined with bad audio at overflow. The alternative is
// that we start to build up latency and that can be more difficult to
// detect. Tests have shown that the FIFO never contains more than 2 or 3
// audio frames but I have selected a max size of ten buffers just
// in case since these tests were performed on a 16 core, 64GB Win 7
// machine. We could also add some sort of error notifier in this area if
// the FIFO overflows.
loopback_fifo_.reset(new media::AudioFifo(params_.channels(),
10 * params_.frames_per_buffer()));
buffering_ = true;
}
void WebRtcAudioCapturer::CancelLoopback() {
DVLOG(1) << "WebRtcAudioCapturer::CancelLoopback()";
base::AutoLock auto_lock(lock_);
buffering_ = false;
if (loopback_fifo_.get() != NULL) {
loopback_fifo_->Clear();
loopback_fifo_.reset();
}
}
void WebRtcAudioCapturer::PauseBuffering() {
DVLOG(1) << "WebRtcAudioCapturer::PauseBuffering()";
base::AutoLock auto_lock(lock_);
buffering_ = false;
}
void WebRtcAudioCapturer::ResumeBuffering() {
DVLOG(1) << "WebRtcAudioCapturer::ResumeBuffering()";
base::AutoLock auto_lock(lock_);
if (buffering_)
return;
if (loopback_fifo_.get() != NULL)
loopback_fifo_->Clear();
buffering_ = true;
}
bool WebRtcAudioCapturer::Initialize() {
DVLOG(1) << "WebRtcAudioCapturer::Initialize()";
// Ask the browser for the default audio input hardware sample-rate.
// This request is based on a synchronous IPC message.
// TODO(xians): we should ask for the native sample rate of a specific device.
int sample_rate = GetAudioInputSampleRate();
DVLOG(1) << "Audio input hardware sample rate: " << sample_rate;
UMA_HISTOGRAM_ENUMERATION("WebRTC.AudioInputSampleRate",
sample_rate, media::kUnexpectedAudioSampleRate);
// Verify that the reported input hardware sample rate is supported
// on the current platform.
if (std::find(&kValidInputRates[0],
&kValidInputRates[0] + arraysize(kValidInputRates),
sample_rate) ==
&kValidInputRates[arraysize(kValidInputRates)]) {
DLOG(ERROR) << sample_rate << " is not a supported input rate.";
return false;
}
// Ask the browser for the default number of audio input channels.
// This request is based on a synchronous IPC message.
// TODO(xians): we should ask for the layout of a specific device.
media::ChannelLayout channel_layout = GetAudioInputChannelLayout();
DVLOG(1) << "Audio input hardware channels: " << channel_layout;
media::AudioParameters::Format format =
media::AudioParameters::AUDIO_PCM_LOW_LATENCY;
int buffer_size = GetBufferSizeForSampleRate(sample_rate);
if (!buffer_size) {
DLOG(ERROR) << "Unsupported platform";
return false;
}
params_.Reset(format, channel_layout, sample_rate, 16, buffer_size);
buffer_.reset(new int16[params_.frames_per_buffer() * params_.channels()]);
// Create and configure the default audio capturing source. The |source_|
// will be overwritten if the client call the source calls
// SetCapturerSource().
SetCapturerSource(AudioDeviceFactory::NewInputDevice());
UMA_HISTOGRAM_ENUMERATION("WebRTC.AudioInputChannelLayout",
channel_layout, media::CHANNEL_LAYOUT_MAX);
return true;
}
void WebRtcAudioCapturer::ProvideInput(media::AudioBus* dest) {
base::AutoLock auto_lock(lock_);
DCHECK(loopback_fifo_.get() != NULL);
if (!running_) {
dest->Zero();
return;
}
// Provide data by reading from the FIFO if the FIFO contains enough
// to fulfill the request.
if (loopback_fifo_->frames() >= dest->frames()) {
loopback_fifo_->Consume(dest, 0, dest->frames());
} else {
dest->Zero();
// This warning is perfectly safe if it happens for the first audio
// frames. It should not happen in a steady-state mode.
DLOG(WARNING) << "WARNING: loopback FIFO is empty.";
}
}
void WebRtcAudioCapturer::Start() {
DVLOG(1) << "WebRtcAudioCapturer::Start()";
base::AutoLock auto_lock(lock_);
if (running_)
return;
// What Start() does is supposed to be very light, for example, posting a
// task to another thread, so it is safe to call Start() under the lock.
if (source_)
source_->Start();
running_ = true;
}
void WebRtcAudioCapturer::Stop() {
DVLOG(1) << "WebRtcAudioCapturer::Stop()";
scoped_refptr<media::AudioCapturerSource> source;
{
base::AutoLock auto_lock(lock_);
if (!running_)
return;
// Ignore the Stop() request if we need to continue running for the
// local capturer.
if (loopback_fifo_) {
loopback_fifo_->Clear();
return;
}
source = source_;
running_ = false;
}
if (source)
source->Stop();
}
void WebRtcAudioCapturer::SetVolume(double volume) {
DVLOG(1) << "WebRtcAudioCapturer::SetVolume()";
base::AutoLock auto_lock(lock_);
if (source_)
source_->SetVolume(volume);
}
void WebRtcAudioCapturer::SetDevice(int session_id) {
DVLOG(1) << "WebRtcAudioCapturer::SetDevice(" << session_id << ")";
base::AutoLock auto_lock(lock_);
if (source_)
source_->SetDevice(session_id);
}
void WebRtcAudioCapturer::SetAutomaticGainControl(bool enable) {
base::AutoLock auto_lock(lock_);
if (source_)
source_->SetAutomaticGainControl(enable);
}
bool WebRtcAudioCapturer::IsInLoopbackMode() {
base::AutoLock auto_lock(lock_);
return (loopback_fifo_ != NULL);
}
void WebRtcAudioCapturer::Capture(media::AudioBus* audio_source,
int audio_delay_milliseconds,
double volume) {
// This callback is driven by AudioInputDevice::AudioThreadCallback if
// |source_| is AudioInputDevice, otherwise it is driven by client's
// CaptureCallback.
SinkList sinks;
{
base::AutoLock auto_lock(lock_);
if (!running_)
return;
// Copy the sink list to a local variable.
sinks = sinks_;
// Push captured audio to FIFO so it can be read by a local sink.
// Buffering is only enabled if we are rendering a local media stream.
if (loopback_fifo_ && buffering_) {
if (loopback_fifo_->frames() + audio_source->frames() <=
loopback_fifo_->max_frames()) {
loopback_fifo_->Push(audio_source);
} else {
DLOG(WARNING) << "FIFO is full";
}
}
}
// Interleave, scale, and clip input to int and store result in
// a local byte buffer.
audio_source->ToInterleaved(audio_source->frames(),
params_.bits_per_sample() / 8,
buffer_.get());
// Feed the data to the sinks.
for (SinkList::const_iterator it = sinks.begin();
it != sinks.end();
++it) {
(*it)->CaptureData(reinterpret_cast<const int16*>(buffer_.get()),
audio_source->channels(), audio_source->frames(),
audio_delay_milliseconds, volume);
}
}
void WebRtcAudioCapturer::OnCaptureError() {
NOTIMPLEMENTED();
}
void WebRtcAudioCapturer::OnDeviceStarted(const std::string& device_id) {
device_id_ = device_id;
}
void WebRtcAudioCapturer::OnDeviceStopped() {
DCHECK_EQ(MessageLoop::current(), ChildProcess::current()->io_message_loop());
DVLOG(1) << "WebRtcAudioCapturer::OnDeviceStopped()";
{
base::AutoLock auto_lock(lock_);
running_ = false;
buffering_ = false;
if (loopback_fifo_) {
loopback_fifo_->Clear();
}
}
// Inform the local renderer about the stopped device.
// The renderer can then save resources by not asking for more data from
// the stopped source. We are on the IO thread but the callback task will
// be posted on the message loop of the main render thread thanks to
// usage of BindToLoop() when the callback was initialized.
if (!on_device_stopped_cb_.is_null())
on_device_stopped_cb_.Run();
}
} // namespace content
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