summaryrefslogtreecommitdiffstats
path: root/content/renderer/video_decode_accelerator_host.h
blob: c19b0b5fb3c6370edc272eb80350500c5858ec2f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CONTENT_RENDERER_VIDEO_DECODE_ACCELERATOR_HOST_H_
#define CONTENT_RENDERER_VIDEO_DECODE_ACCELERATOR_HOST_H_

#include <vector>

#include "base/memory/scoped_ptr.h"
#include "base/shared_memory.h"
#include "ipc/ipc_channel.h"
#include "media/video/video_decode_accelerator.h"

class MessageLoop;
class MessageRouter;

// This class is used to talk to VideoDecodeAccelerator in the GPU process
// through IPC messages.
class VideoDecodeAcceleratorHost : public IPC::Channel::Listener,
                                   public media::VideoDecodeAccelerator {
 public:
  // |router| is used to dispatch IPC messages to this object.
  // |ipc_sender| is used to send IPC messages to GPU process.
  VideoDecodeAcceleratorHost(MessageRouter* router,
                             IPC::Message::Sender* ipc_sender,
                             int32 decoder_host_id);
  virtual ~VideoDecodeAcceleratorHost();

  // IPC::Channel::Listener implementation.
  virtual void OnChannelConnected(int32 peer_pid);
  virtual void OnChannelError();
  virtual bool OnMessageReceived(const IPC::Message& message);

  // media::VideoDecodeAccelerator implementation.
  virtual const std::vector<uint32>& GetConfig(
      const std::vector<uint32>& prototype_config);
  virtual bool Initialize(const std::vector<uint32>& config);
  virtual bool Decode(media::BitstreamBuffer* bitstream_buffer,
                      media::VideoDecodeAcceleratorCallback* callback);
  virtual void AssignPictureBuffer(
      std::vector<PictureBuffer*> picture_buffers);
  virtual void ReusePictureBuffer(PictureBuffer* picture_buffer);
  virtual bool Flush(media::VideoDecodeAcceleratorCallback* callback);
  virtual bool Abort(media::VideoDecodeAcceleratorCallback* callback);

 private:
  // Message loop that this object runs on.
  MessageLoop* message_loop_;

  // A router used to send us IPC messages.
  MessageRouter* router_;

  // Sends IPC messages to the GPU process.
  IPC::Message::Sender* ipc_sender_;

  // Route ID of the GLES2 context in the GPU process.
  int context_route_id_;

  // ID of this VideoDecodeAcceleratorHost.
  int32 decoder_host_id_;

  // ID of VideoDecodeAccelerator in the GPU process.
  int32 decoder_id_;

  // Transfer buffers for both input and output.
  // TODO(vmr): move into plugin provided IPC buffers.
  scoped_ptr<base::SharedMemory> input_transfer_buffer_;

  std::vector<uint32> configs_;

  DISALLOW_COPY_AND_ASSIGN(VideoDecodeAcceleratorHost);
};

#endif  // CONTENT_RENDERER_VIDEO_DECODE_ACCELERATOR_HOST_H_