blob: 02e1f7fbf98335ec1f1df184ff8e9454b6495e58 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gfx/test_suite.h"
#include "gfx/gfx_paths.h"
#include "base/file_path.h"
#include "base/path_service.h"
#include "base/mac/scoped_nsautorelease_pool.h"
#if defined(OS_MACOSX)
#include "base/mac/mac_util.h"
#endif
GfxTestSuite::GfxTestSuite(int argc, char** argv) : TestSuite(argc, argv) {}
void GfxTestSuite::Initialize() {
base::mac::ScopedNSAutoreleasePool autorelease_pool;
TestSuite::Initialize();
gfx::RegisterPathProvider();
#if defined(OS_MACOSX)
// Look in the framework bundle for resources.
// TODO(port): make a resource bundle for non-app exes. What's done here
// isn't really right because this code needs to depend on chrome_dll
// being built. This is inappropriate in app.
FilePath path;
PathService::Get(base::DIR_EXE, &path);
#if defined(GOOGLE_CHROME_BUILD)
path = path.AppendASCII("Google Chrome Framework.framework");
#elif defined(CHROMIUM_BUILD)
path = path.AppendASCII("Chromium Framework.framework");
#else
#error Unknown branding
#endif
base::mac::SetOverrideAppBundlePath(path);
#endif // OS_MACOSX
}
void GfxTestSuite::Shutdown() {
#if defined(OS_MACOSX)
base::mac::SetOverrideAppBundle(NULL);
#endif
TestSuite::Shutdown();
}
|