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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_COMMAND_BUFFER_CLIENT_PROGRAM_INFO_MANAGER_H_
#define GPU_COMMAND_BUFFER_CLIENT_PROGRAM_INFO_MANAGER_H_

#include <GLES2/gl2.h>

namespace gpu {
namespace gles2 {

class GLES2Implementation;

// Manages info about OpenGL ES Programs.
class ProgramInfoManager {
 public:
  virtual ~ProgramInfoManager();

  static ProgramInfoManager* Create(bool shared_resources);

  virtual void CreateInfo(GLuint program) = 0;

  virtual void DeleteInfo(GLuint program) = 0;

  virtual bool GetProgramiv(
      GLES2Implementation* gl, GLuint program, GLenum pname, GLint* params) = 0;

  virtual GLint GetAttribLocation(
      GLES2Implementation* gl, GLuint program, const char* name) = 0;

  virtual GLint GetUniformLocation(
      GLES2Implementation* gl, GLuint program, const char* name) = 0;

  virtual bool GetActiveAttrib(
      GLES2Implementation* gl,
      GLuint program, GLuint index, GLsizei bufsize, GLsizei* length,
      GLint* size, GLenum* type, char* name) = 0;

  virtual bool GetActiveUniform(
      GLES2Implementation* gl,
      GLuint program, GLuint index, GLsizei bufsize, GLsizei* length,
      GLint* size, GLenum* type, char* name) = 0;

 protected:
  ProgramInfoManager();
};

}  // namespace gles2
}  // namespace gpu

#endif  // GPU_COMMAND_BUFFER_CLIENT_PROGRAM_INFO_MANAGER_H_