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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/context_group.h"
#include "base/memory/scoped_ptr.h"
#include "gpu/command_buffer/common/gl_mock.h"
#include "gpu/command_buffer/service/test_helper.h"
#include "gpu/command_buffer/service/texture_manager.h"
#include "testing/gtest/include/gtest/gtest.h"
using ::gfx::MockGLInterface;
using ::testing::_;
using ::testing::DoAll;
using ::testing::HasSubstr;
using ::testing::InSequence;
using ::testing::MatcherCast;
using ::testing::Not;
using ::testing::Pointee;
using ::testing::Return;
using ::testing::SetArrayArgument;
using ::testing::SetArgumentPointee;
using ::testing::StrEq;
using ::testing::StrictMock;
namespace gpu {
namespace gles2 {
class ContextGroupTest : public testing::Test {
public:
ContextGroupTest() {
}
protected:
virtual void SetUp() {
gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>());
::gfx::GLInterface::SetGLInterface(gl_.get());
group_ = ContextGroup::Ref(new ContextGroup(true));
}
virtual void TearDown() {
::gfx::GLInterface::SetGLInterface(NULL);
gl_.reset();
}
scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_;
ContextGroup::Ref group_;
};
TEST_F(ContextGroupTest, Basic) {
// Test it starts off uninitialized.
EXPECT_EQ(0u, group_->max_vertex_attribs());
EXPECT_EQ(0u, group_->max_texture_units());
EXPECT_EQ(0u, group_->max_texture_image_units());
EXPECT_EQ(0u, group_->max_vertex_texture_image_units());
EXPECT_EQ(0u, group_->max_fragment_uniform_vectors());
EXPECT_EQ(0u, group_->max_varying_vectors());
EXPECT_EQ(0u, group_->max_vertex_uniform_vectors());
EXPECT_TRUE(group_->buffer_manager() == NULL);
EXPECT_TRUE(group_->framebuffer_manager() == NULL);
EXPECT_TRUE(group_->renderbuffer_manager() == NULL);
EXPECT_TRUE(group_->texture_manager() == NULL);
EXPECT_TRUE(group_->program_manager() == NULL);
EXPECT_TRUE(group_->shader_manager() == NULL);
}
TEST_F(ContextGroupTest, InitializeNoExtensions) {
TestHelper::SetupContextGroupInitExpectations(gl_.get(),
DisallowedFeatures(), "");
group_->Initialize(DisallowedFeatures(), "");
EXPECT_EQ(static_cast<uint32>(TestHelper::kNumVertexAttribs),
group_->max_vertex_attribs());
EXPECT_EQ(static_cast<uint32>(TestHelper::kNumTextureUnits),
group_->max_texture_units());
EXPECT_EQ(static_cast<uint32>(TestHelper::kMaxTextureImageUnits),
group_->max_texture_image_units());
EXPECT_EQ(static_cast<uint32>(TestHelper::kMaxVertexTextureImageUnits),
group_->max_vertex_texture_image_units());
EXPECT_EQ(static_cast<uint32>(TestHelper::kMaxFragmentUniformVectors),
group_->max_fragment_uniform_vectors());
EXPECT_EQ(static_cast<uint32>(TestHelper::kMaxVaryingVectors),
group_->max_varying_vectors());
EXPECT_EQ(static_cast<uint32>(TestHelper::kMaxVertexUniformVectors),
group_->max_vertex_uniform_vectors());
EXPECT_TRUE(group_->buffer_manager() != NULL);
EXPECT_TRUE(group_->framebuffer_manager() != NULL);
EXPECT_TRUE(group_->renderbuffer_manager() != NULL);
EXPECT_TRUE(group_->texture_manager() != NULL);
EXPECT_TRUE(group_->program_manager() != NULL);
EXPECT_TRUE(group_->shader_manager() != NULL);
group_->Destroy(false);
EXPECT_TRUE(group_->buffer_manager() == NULL);
EXPECT_TRUE(group_->framebuffer_manager() == NULL);
EXPECT_TRUE(group_->renderbuffer_manager() == NULL);
EXPECT_TRUE(group_->texture_manager() == NULL);
EXPECT_TRUE(group_->program_manager() == NULL);
EXPECT_TRUE(group_->shader_manager() == NULL);
}
TEST_F(ContextGroupTest, MultipleContexts) {
TestHelper::SetupContextGroupInitExpectations(gl_.get(),
DisallowedFeatures(), "");
group_->Initialize(DisallowedFeatures(), "");
group_->Initialize(DisallowedFeatures(), "");
EXPECT_TRUE(group_->buffer_manager() != NULL);
EXPECT_TRUE(group_->framebuffer_manager() != NULL);
EXPECT_TRUE(group_->renderbuffer_manager() != NULL);
EXPECT_TRUE(group_->texture_manager() != NULL);
EXPECT_TRUE(group_->program_manager() != NULL);
EXPECT_TRUE(group_->shader_manager() != NULL);
group_->Destroy(false);
EXPECT_TRUE(group_->buffer_manager() != NULL);
EXPECT_TRUE(group_->framebuffer_manager() != NULL);
EXPECT_TRUE(group_->renderbuffer_manager() != NULL);
EXPECT_TRUE(group_->texture_manager() != NULL);
EXPECT_TRUE(group_->program_manager() != NULL);
EXPECT_TRUE(group_->shader_manager() != NULL);
group_->Destroy(false);
EXPECT_TRUE(group_->buffer_manager() == NULL);
EXPECT_TRUE(group_->framebuffer_manager() == NULL);
EXPECT_TRUE(group_->renderbuffer_manager() == NULL);
EXPECT_TRUE(group_->texture_manager() == NULL);
EXPECT_TRUE(group_->program_manager() == NULL);
EXPECT_TRUE(group_->shader_manager() == NULL);
}
} // namespace gles2
} // namespace gpu
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