summaryrefslogtreecommitdiffstats
path: root/gpu/command_buffer/service/error_state.cc
blob: ce65aa194d03ea79b548640560d6fa562ce5fac8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "gpu/command_buffer/service/error_state.h"

#include <string>

#include "base/strings/stringprintf.h"
#include "gpu/command_buffer/common/gles2_cmd_utils.h"
#include "gpu/command_buffer/service/logger.h"
#include "ui/gl/gl_bindings.h"

namespace gpu {
namespace gles2 {

class ErrorStateImpl : public ErrorState {
 public:
  explicit ErrorStateImpl(ErrorStateClient* client, Logger* logger);
  virtual ~ErrorStateImpl();

  virtual uint32 GetGLError() OVERRIDE;

  virtual void SetGLError(
      const char* filename,
      int line,
      unsigned int error,
      const char* function_name,
      const char* msg) OVERRIDE;
  virtual void SetGLErrorInvalidEnum(
      const char* filename,
      int line,
      const char* function_name,
      unsigned int value,
      const char* label) OVERRIDE;
  virtual void SetGLErrorInvalidParami(
      const char* filename,
      int line,
      unsigned int error,
      const char* function_name,
      unsigned int pname,
      int param) OVERRIDE;
  virtual void SetGLErrorInvalidParamf(
      const char* filename,
      int line,
      unsigned int error,
      const char* function_name,
      unsigned int pname,
      float param) OVERRIDE;

  virtual unsigned int PeekGLError(
      const char* filename, int line, const char* function_name) OVERRIDE;

  virtual void CopyRealGLErrorsToWrapper(
      const char* filename, int line, const char* function_name) OVERRIDE;

  virtual void ClearRealGLErrors(
      const char* filename, int line, const char* function_name) OVERRIDE;

 private:
  // The last error message set.
  std::string last_error_;
  // Current GL error bits.
  uint32 error_bits_;

  ErrorStateClient* client_;
  Logger* logger_;

  DISALLOW_COPY_AND_ASSIGN(ErrorStateImpl);
};

ErrorState::ErrorState() {}

ErrorState::~ErrorState() {}

ErrorState* ErrorState::Create(ErrorStateClient* client, Logger* logger) {
  return new ErrorStateImpl(client, logger);
}

ErrorStateImpl::ErrorStateImpl(ErrorStateClient* client, Logger* logger)
    : error_bits_(0), client_(client), logger_(logger) {}

ErrorStateImpl::~ErrorStateImpl() {}

uint32 ErrorStateImpl::GetGLError() {
  // Check the GL error first, then our wrapped error.
  GLenum error = glGetError();
  if (error == GL_NO_ERROR && error_bits_ != 0) {
    for (uint32 mask = 1; mask != 0; mask = mask << 1) {
      if ((error_bits_ & mask) != 0) {
        error = GLES2Util::GLErrorBitToGLError(mask);
        break;
      }
    }
  }

  if (error != GL_NO_ERROR) {
    // There was an error, clear the corresponding wrapped error.
    error_bits_ &= ~GLES2Util::GLErrorToErrorBit(error);
  }
  return error;
}

unsigned int ErrorStateImpl::PeekGLError(
    const char* filename, int line, const char* function_name) {
  GLenum error = glGetError();
  if (error != GL_NO_ERROR) {
    SetGLError(filename, line, error, function_name, "");
  }
  return error;
}

void ErrorStateImpl::SetGLError(
    const char* filename,
    int line,
    unsigned int error,
    const char* function_name,
    const char* msg) {
  if (msg) {
    last_error_ = msg;
    logger_->LogMessage(
        filename, line,
        std::string("GL ERROR :") +
        GLES2Util::GetStringEnum(error) + " : " +
        function_name + ": " + msg);
  }
  error_bits_ |= GLES2Util::GLErrorToErrorBit(error);
  if (error == GL_OUT_OF_MEMORY)
    client_->OnOutOfMemoryError();
}

void ErrorStateImpl::SetGLErrorInvalidEnum(
    const char* filename,
    int line,
    const char* function_name,
    unsigned int value,
    const char* label) {
  SetGLError(filename, line, GL_INVALID_ENUM, function_name,
             (std::string(label) + " was " +
             GLES2Util::GetStringEnum(value)).c_str());
}

void ErrorStateImpl::SetGLErrorInvalidParami(
    const char* filename,
    int line,
    unsigned int error,
    const char* function_name,
    unsigned int pname, int param) {
  if (error == GL_INVALID_ENUM) {
    SetGLError(
        filename, line, GL_INVALID_ENUM, function_name,
        (std::string("trying to set ") +
         GLES2Util::GetStringEnum(pname) + " to " +
         GLES2Util::GetStringEnum(param)).c_str());
  } else {
    SetGLError(
        filename, line, error, function_name,
        (std::string("trying to set ") +
         GLES2Util::GetStringEnum(pname) + " to " +
         base::StringPrintf("%d", param)).c_str());
  }
}

void ErrorStateImpl::SetGLErrorInvalidParamf(
    const char* filename,
    int line,
    unsigned int error,
    const char* function_name,
    unsigned int pname, float param) {
  SetGLError(
      filename, line, error, function_name,
      (std::string("trying to set ") +
       GLES2Util::GetStringEnum(pname) + " to " +
       base::StringPrintf("%G", param)).c_str());
}

void ErrorStateImpl::CopyRealGLErrorsToWrapper(
    const char* filename, int line, const char* function_name) {
  GLenum error;
  while ((error = glGetError()) != GL_NO_ERROR) {
    SetGLError(filename, line, error, function_name,
               "<- error from previous GL command");
  }
}

void ErrorStateImpl::ClearRealGLErrors(
    const char* filename, int line, const char* function_name) {
  // Clears and logs all current gl errors.
  GLenum error;
  while ((error = glGetError()) != GL_NO_ERROR) {
    if (error != GL_OUT_OF_MEMORY) {
      // GL_OUT_OF_MEMORY can legally happen on lost device.
      logger_->LogMessage(
          filename, line,
          std::string("GL ERROR :") +
          GLES2Util::GetStringEnum(error) + " : " +
          function_name + ": was unhandled");
      NOTREACHED() << "GL error " << error << " was unhandled.";
    }
  }
}

}  // namespace gles2
}  // namespace gpu