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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_COMPLETENESS_CACHE_H_
#define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_COMPLETENESS_CACHE_H_
#include "base/containers/hash_tables.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "gpu/gpu_export.h"
namespace gpu {
namespace gles2 {
// Refcounted wrapper for a hash_set of framebuffer format signatures
// representing framebuffer configurations that are reported by the GL
// driver as complete according to glCheckFramebufferStatusEXT.
class GPU_EXPORT FramebufferCompletenessCache
: public base::RefCounted<FramebufferCompletenessCache> {
public:
FramebufferCompletenessCache();
bool IsComplete(const std::string& signature) const;
void SetComplete(const std::string& signature);
protected:
virtual ~FramebufferCompletenessCache();
private:
friend class base::RefCounted<FramebufferCompletenessCache>;
typedef base::hash_set<std::string> Map;
Map cache_;
DISALLOW_COPY_AND_ASSIGN(FramebufferCompletenessCache);
};
} // namespace gles2
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_COMPLETENESS_CACHE_H_
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