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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/framebuffer_manager.h"
#include "app/gfx/gl/gl_mock.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace gpu {
namespace gles2 {
class FramebufferManagerTest : public testing::Test {
public:
FramebufferManagerTest() {
}
~FramebufferManagerTest() {
manager_.Destroy(false);
}
protected:
virtual void SetUp() {
gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>());
::gfx::GLInterface::SetGLInterface(gl_.get());
}
virtual void TearDown() {
::gfx::GLInterface::SetGLInterface(NULL);
gl_.reset();
}
// Use StrictMock to make 100% sure we know how GL will be called.
scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_;
FramebufferManager manager_;
};
TEST_F(FramebufferManagerTest, Basic) {
const GLuint kClient1Id = 1;
const GLuint kService1Id = 11;
const GLuint kClient2Id = 2;
// Check we can create framebuffer.
manager_.CreateFramebufferInfo(kClient1Id, kService1Id);
// Check framebuffer got created.
FramebufferManager::FramebufferInfo* info1 =
manager_.GetFramebufferInfo(kClient1Id);
ASSERT_TRUE(info1 != NULL);
EXPECT_FALSE(info1->IsDeleted());
EXPECT_EQ(kService1Id, info1->service_id());
GLuint client_id = 0;
EXPECT_TRUE(manager_.GetClientId(info1->service_id(), &client_id));
EXPECT_EQ(kClient1Id, client_id);
// Check we get nothing for a non-existent framebuffer.
EXPECT_TRUE(manager_.GetFramebufferInfo(kClient2Id) == NULL);
// Check trying to a remove non-existent framebuffers does not crash.
manager_.RemoveFramebufferInfo(kClient2Id);
// Check we can't get the framebuffer after we remove it.
manager_.RemoveFramebufferInfo(kClient1Id);
EXPECT_TRUE(manager_.GetFramebufferInfo(kClient1Id) == NULL);
}
TEST_F(FramebufferManagerTest, Destroy) {
const GLuint kClient1Id = 1;
const GLuint kService1Id = 11;
// Check we can create framebuffer.
manager_.CreateFramebufferInfo(kClient1Id, kService1Id);
// Check framebuffer got created.
FramebufferManager::FramebufferInfo* info1 =
manager_.GetFramebufferInfo(kClient1Id);
ASSERT_TRUE(info1 != NULL);
EXPECT_CALL(*gl_, DeleteFramebuffersEXT(1, ::testing::Pointee(kService1Id)))
.Times(1)
.RetiresOnSaturation();
manager_.Destroy(true);
// Check the resources were released.
info1 = manager_.GetFramebufferInfo(kClient1Id);
ASSERT_TRUE(info1 == NULL);
}
// TODO(gman): Write test for AttachRenderbuffer
} // namespace gles2
} // namespace gpu
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