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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_H_
#define GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_H_
#include "base/callback.h"
#include "base/ref_counted.h"
#include "base/scoped_ptr.h"
#include "base/shared_memory.h"
#include "base/task.h"
#include "gfx/native_widget_types.h"
#include "gfx/size.h"
#include "gpu/command_buffer/common/command_buffer.h"
#include "gpu/command_buffer/service/cmd_buffer_engine.h"
#include "gpu/command_buffer/service/cmd_parser.h"
#include "gpu/command_buffer/service/context_group.h"
#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
namespace gpu {
// This class processes commands in a command buffer. It is event driven and
// posts tasks to the current message loop to do additional work.
class GPUProcessor : public CommandBufferEngine {
public:
explicit GPUProcessor(CommandBuffer* command_buffer);
// This constructor is for unit tests.
GPUProcessor(CommandBuffer* command_buffer,
gles2::GLES2Decoder* decoder,
CommandParser* parser,
int commands_per_update);
virtual bool Initialize(gfx::PluginWindowHandle hwnd,
GPUProcessor* parent,
const gfx::Size& size,
uint32 parent_texture_id);
virtual ~GPUProcessor();
virtual void Destroy();
virtual void ProcessCommands();
// Implementation of CommandBufferEngine.
virtual Buffer GetSharedMemoryBuffer(int32 shm_id);
virtual void set_token(int32 token);
virtual bool SetGetOffset(int32 offset);
virtual int32 GetGetOffset();
// Asynchronously resizes an offscreen frame buffer.
void ResizeOffscreenFrameBuffer(const gfx::Size& size);
#if defined(OS_MACOSX)
// Needed only on Mac OS X, which does not render into an on-screen
// window and therefore requires the backing store to be resized
// manually. Returns an opaque identifier for the new backing store.
// There are two versions of this method: one for use with the IOSurface
// available in Mac OS X 10.6; and, one for use with the
// TransportDIB-based version used on Mac OS X 10.5.
virtual uint64 SetWindowSizeForIOSurface(int32 width, int32 height);
virtual TransportDIB::Handle SetWindowSizeForTransportDIB(int32 width,
int32 height);
virtual void SetTransportDIBAllocAndFree(
Callback2<size_t, TransportDIB::Handle*>::Type* allocator,
Callback1<TransportDIB::Id>::Type* deallocator);
#endif
// Sets a callback which is called when a SwapBuffers command is processed.
// Must be called after Initialize().
// It is not defined on which thread this callback is called.
virtual void SetSwapBuffersCallback(Callback0::Type* callback);
private:
// The GPUProcessor holds a weak reference to the CommandBuffer. The
// CommandBuffer owns the GPUProcessor and holds a strong reference to it
// through the ProcessCommands callback.
CommandBuffer* command_buffer_;
int commands_per_update_;
gles2::ContextGroup group_;
scoped_ptr<gles2::GLES2Decoder> decoder_;
scoped_ptr<CommandParser> parser_;
ScopedRunnableMethodFactory<GPUProcessor> method_factory_;
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_H_
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