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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_H_
#define GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_H_

#include "base/callback.h"
#include "base/ref_counted.h"
#include "base/scoped_ptr.h"
#include "base/shared_memory.h"
#include "base/task.h"
#include "gfx/native_widget_types.h"
#include "gfx/size.h"
#include "gpu/command_buffer/common/command_buffer.h"
#include "gpu/command_buffer/service/cmd_buffer_engine.h"
#include "gpu/command_buffer/service/cmd_parser.h"
#include "gpu/command_buffer/service/context_group.h"
#include "gpu/command_buffer/service/gles2_cmd_decoder.h"

namespace gpu {

// This class processes commands in a command buffer. It is event driven and
// posts tasks to the current message loop to do additional work.
class GPUProcessor : public CommandBufferEngine {
 public:
  explicit GPUProcessor(CommandBuffer* command_buffer);

  // This constructor is for unit tests.
  GPUProcessor(CommandBuffer* command_buffer,
               gles2::GLES2Decoder* decoder,
               CommandParser* parser,
               int commands_per_update);

  virtual bool Initialize(gfx::PluginWindowHandle hwnd,
                          GPUProcessor* parent,
                          const gfx::Size& size,
                          uint32 parent_texture_id);

  virtual ~GPUProcessor();

  virtual void Destroy();

  virtual void ProcessCommands();

  // Implementation of CommandBufferEngine.
  virtual Buffer GetSharedMemoryBuffer(int32 shm_id);
  virtual void set_token(int32 token);
  virtual bool SetGetOffset(int32 offset);
  virtual int32 GetGetOffset();

  // Asynchronously resizes an offscreen frame buffer.
  void ResizeOffscreenFrameBuffer(const gfx::Size& size);

#if defined(OS_MACOSX)
  // Needed only on Mac OS X, which does not render into an on-screen
  // window and therefore requires the backing store to be resized
  // manually. Returns an opaque identifier for the new backing store.
  // There are two versions of this method: one for use with the IOSurface
  // available in Mac OS X 10.6; and, one for use with the
  // TransportDIB-based version used on Mac OS X 10.5.
  virtual uint64 SetWindowSizeForIOSurface(int32 width, int32 height);
  virtual TransportDIB::Handle SetWindowSizeForTransportDIB(int32 width,
                                                            int32 height);
  virtual void SetTransportDIBAllocAndFree(
      Callback2<size_t, TransportDIB::Handle*>::Type* allocator,
      Callback1<TransportDIB::Id>::Type* deallocator);
#endif

  // Sets a callback which is called when a SwapBuffers command is processed.
  // Must be called after Initialize().
  // It is not defined on which thread this callback is called.
  virtual void SetSwapBuffersCallback(Callback0::Type* callback);

 private:
  // The GPUProcessor holds a weak reference to the CommandBuffer. The
  // CommandBuffer owns the GPUProcessor and holds a strong reference to it
  // through the ProcessCommands callback.
  CommandBuffer* command_buffer_;

  int commands_per_update_;

  gles2::ContextGroup group_;
  scoped_ptr<gles2::GLES2Decoder> decoder_;
  scoped_ptr<CommandParser> parser_;

  ScopedRunnableMethodFactory<GPUProcessor> method_factory_;
};

}  // namespace gpu

#endif  // GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_H_