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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <windows.h>
#include "gpu/command_buffer/service/gpu_scheduler.h"
#include "ui/gfx/gl/gl_context.h"
#include "ui/gfx/gl/gl_share_group.h"
#include "ui/gfx/gl/gl_surface.h"
using ::base::SharedMemory;
namespace gpu {
bool GpuScheduler::Initialize(
gfx::PluginWindowHandle window,
const gfx::Size& size,
const gles2::DisallowedExtensions& disallowed_extensions,
const char* allowed_extensions,
const std::vector<int32>& attribs,
gfx::GLShareGroup* share_group) {
// Create either a view or pbuffer based GLSurface.
scoped_refptr<gfx::GLSurface> surface;
if (window) {
surface = gfx::GLSurface::CreateViewGLSurface(window);
} else {
surface = gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size(1, 1));
}
if (!surface.get()) {
LOG(ERROR) << "GpuScheduler::Initialize failed.\n";
Destroy();
return false;
}
// Create a GLContext and attach the surface.
scoped_refptr<gfx::GLContext> context(
gfx::GLContext::CreateGLContext(share_group, surface.get()));
if (!context.get()) {
LOG(ERROR) << "CreateGLContext failed.\n";
Destroy();
return false;
}
return InitializeCommon(surface,
context,
size,
disallowed_extensions,
allowed_extensions,
attribs);
}
void GpuScheduler::Destroy() {
DestroyCommon();
}
void GpuScheduler::WillSwapBuffers() {
if (wrapped_swap_buffers_callback_.get()) {
wrapped_swap_buffers_callback_->Run();
}
}
} // namespace gpu
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