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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/gpu_switches.h"
#include "base/basictypes.h"
namespace switches {
// Turn on Calling GL Error after every command.
const char kCompileShaderAlwaysSucceeds[] = "compile-shader-always-succeeds";
// Disable the GL error log limit.
const char kDisableGLErrorLimit[] = "disable-gl-error-limit";
// Disable the GLSL translator.
const char kDisableGLSLTranslator[] = "disable-glsl-translator";
// Disable workarounds for various GPU driver bugs.
const char kDisableGpuDriverBugWorkarounds[] =
"disable-gpu-driver-bug-workarounds";
// Turn on Logging GPU commands.
const char kEnableGPUCommandLogging[] = "enable-gpu-command-logging";
// Turn on Calling GL Error after every command.
const char kEnableGPUDebugging[] = "enable-gpu-debugging";
// Turn off gpu program caching
const char kDisableGpuProgramCache[] = "disable-gpu-program-cache";
// Enforce GL minimums.
const char kEnforceGLMinimums[] = "enforce-gl-minimums";
// Force the use of a workaround for graphics hangs seen on certain
// Mac OS systems. Enabled by default (and can't be disabled) on known
// affected systems.
const char kForceGLFinishWorkaround[] = "force-glfinish-workaround";
// Sets the maximum size of the in-memory gpu program cache, in kb
const char kGpuProgramCacheSizeKb[] = "gpu-program-cache-size-kb";
const char kTraceGL[] = "trace-gl";
const char* kGpuSwitches[] = {
kCompileShaderAlwaysSucceeds,
kDisableGLErrorLimit,
kDisableGLSLTranslator,
kDisableGpuDriverBugWorkarounds,
kEnableGPUCommandLogging,
kEnableGPUDebugging,
kDisableGpuProgramCache,
kEnforceGLMinimums,
kForceGLFinishWorkaround,
kGpuProgramCacheSizeKb,
kTraceGL,
};
const int kNumGpuSwitches = arraysize(kGpuSwitches);
} // namespace switches
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