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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/renderbuffer_manager.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace gpu {
namespace gles2 {
class RenderbufferManagerTest : public testing::Test {
public:
RenderbufferManagerTest() {
}
protected:
virtual void SetUp() {
}
virtual void TearDown() {
}
RenderbufferManager manager_;
};
TEST_F(RenderbufferManagerTest, Basic) {
const GLuint kClient1Id = 1;
const GLuint kService1Id = 11;
const GLuint kClient2Id = 2;
// Check we can create renderbuffer.
manager_.CreateRenderbufferInfo(kClient1Id, kService1Id);
// Check renderbuffer got created.
RenderbufferManager::RenderbufferInfo* info1 =
manager_.GetRenderbufferInfo(kClient1Id);
ASSERT_TRUE(info1 != NULL);
EXPECT_FALSE(info1->cleared());
info1->set_cleared();
EXPECT_TRUE(info1->cleared());
EXPECT_FALSE(info1->IsDeleted());
EXPECT_EQ(kService1Id, info1->service_id());
// Check we get nothing for a non-existent renderbuffer.
EXPECT_TRUE(manager_.GetRenderbufferInfo(kClient2Id) == NULL);
// Check trying to a remove non-existent renderbuffers does not crash.
manager_.RemoveRenderbufferInfo(kClient2Id);
// Check we can't get the renderbuffer after we remove it.
manager_.RemoveRenderbufferInfo(kClient1Id);
EXPECT_TRUE(manager_.GetRenderbufferInfo(kClient1Id) == NULL);
}
} // namespace gles2
} // namespace gpu
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