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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/demos/framework/demo.h"
#include "gpu/demos/framework/demo_factory.h"
namespace gpu {
namespace demos {
Demo::Demo() : width_(0), height_(0) {
}
Demo::~Demo() {
}
void Demo::InitWindowSize(int width, int height) {
width_ = width;
height_ = height;
}
void Demo::Draw() {
float elapsed_sec = 0.0f;
const base::Time current_time = base::Time::Now();
if (!last_draw_time_.is_null()) {
base::TimeDelta time_delta = current_time - last_draw_time_;
elapsed_sec = static_cast<float>(time_delta.InSecondsF());
}
last_draw_time_ = current_time;
Render(elapsed_sec);
}
} // namespace demos
} // namespace gpu
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