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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/demos/framework/window.h"
#include "base/callback.h"
#include "gpu/command_buffer/client/gles2_implementation.h"
#include "gpu/command_buffer/client/gles2_lib.h"
#include "gpu/command_buffer/service/command_buffer_service.h"
#include "gpu/command_buffer/service/gpu_processor.h"
#include "gpu/demos/framework/demo.h"
#include "gpu/demos/framework/demo_factory.h"
using gpu::Buffer;
using gpu::CommandBufferService;
using gpu::GPUProcessor;
using gpu::gles2::GLES2CmdHelper;
using gpu::gles2::GLES2Implementation;
namespace {
const int32 kCommandBufferSize = 1024 * 1024;
const int32 kTransferBufferSize = 512 * 1024;
} // namespace.
namespace gpu {
namespace demos {
Window::Window()
: window_handle_(NULL),
demo_(CreateDemo()) {
}
Window::~Window() {
}
bool Window::Init(int width, int height) {
window_handle_ = CreateNativeWindow(demo_->Title(), width, height);
if (window_handle_ == NULL)
return false;
if (!CreateRenderContext(PluginWindow(window_handle_)))
return false;
demo_->InitWindowSize(width, height);
return demo_->InitGL();
}
void Window::OnPaint() {
demo_->Draw();
::gles2::GetGLContext()->SwapBuffers();
}
// TODO(apatrick): It looks like all the resources allocated here leak. We
// should fix that if we want to use this Window class for anything beyond this
// simple use case.
bool Window::CreateRenderContext(gfx::PluginWindowHandle hwnd) {
scoped_ptr<CommandBufferService> command_buffer(new CommandBufferService);
if (!command_buffer->Initialize(kCommandBufferSize)) {
return false;
}
GPUProcessor* gpu_processor(
new GPUProcessor(command_buffer.get()));
if (!gpu_processor->Initialize(hwnd, gfx::Size(), NULL, 0)) {
return false;
}
command_buffer->SetPutOffsetChangeCallback(
NewCallback(gpu_processor, &GPUProcessor::ProcessCommands));
GLES2CmdHelper* helper = new GLES2CmdHelper(command_buffer.get());
if (!helper->Initialize(kCommandBufferSize)) {
// TODO(alokp): cleanup.
return false;
}
int32 transfer_buffer_id =
command_buffer->CreateTransferBuffer(kTransferBufferSize);
Buffer transfer_buffer =
command_buffer->GetTransferBuffer(transfer_buffer_id);
if (transfer_buffer.ptr == NULL) return false;
::gles2::Initialize();
::gles2::SetGLContext(new GLES2Implementation(helper,
transfer_buffer.size,
transfer_buffer.ptr,
transfer_buffer_id,
false));
return command_buffer.release() != NULL;
}
} // namespace demos
} // namespace gpu
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