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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/environment.h"
#include "base/memory/scoped_ptr.h"
#include "base/win/scoped_com_initializer.h"
#include "media/audio/audio_manager.h"
#include "media/audio/audio_manager_base.h"
#if defined(OS_WIN)
#include "media/audio/win/audio_manager_win.h"
#endif
#include "testing/gtest/include/gtest/gtest.h"
using base::win::ScopedCOMInitializer;
using media::AudioDeviceNames;
// Test fixture which allows us to override the default enumeration API on
// Windows.
class AudioInputDeviceTest
: public ::testing::Test {
protected:
AudioInputDeviceTest() : com_init_(ScopedCOMInitializer::kMTA) {
audio_manager_ = AudioManager::Create();
}
#if defined(OS_WIN)
bool SetMMDeviceEnumeration() {
AudioManagerWin* amw = static_cast<AudioManagerWin*>(audio_manager_.get());
// Windows Wave is used as default if Windows XP was detected =>
// return false since MMDevice is not supported on XP.
if (amw->enumeration_type() == AudioManagerWin::kWaveEnumeration)
return false;
amw->SetEnumerationType(AudioManagerWin::kMMDeviceEnumeration);
return true;
}
void SetWaveEnumeration() {
AudioManagerWin* amw = static_cast<AudioManagerWin*>(audio_manager_.get());
amw->SetEnumerationType(AudioManagerWin::kWaveEnumeration);
}
#endif
// Helper method which verifies that the device list starts with a valid
// default record followed by non-default device names.
static void CheckDeviceNames(const AudioDeviceNames& device_names) {
if (!device_names.empty()) {
AudioDeviceNames::const_iterator it = device_names.begin();
// The first device in the list should always be the default device.
EXPECT_EQ(std::string(AudioManagerBase::kDefaultDeviceName),
it->device_name);
EXPECT_EQ(std::string(AudioManagerBase::kDefaultDeviceId), it->unique_id);
++it;
// Other devices should have non-empty name and id and should not contain
// default name or id.
while (it != device_names.end()) {
EXPECT_FALSE(it->device_name.empty());
EXPECT_FALSE(it->unique_id.empty());
EXPECT_NE(std::string(AudioManagerBase::kDefaultDeviceName),
it->device_name);
EXPECT_NE(std::string(AudioManagerBase::kDefaultDeviceId),
it->unique_id);
++it;
}
} else {
// Log a warning so we can see the status on the build bots. No need to
// break the test though since this does successfully test the code and
// some failure cases.
LOG(WARNING) << "No input devices detected";
}
}
scoped_refptr<AudioManager> audio_manager_;
// The MMDevice API requires COM to be initialized on the current thread.
ScopedCOMInitializer com_init_;
};
// Test that devices can be enumerated.
TEST_F(AudioInputDeviceTest, EnumerateDevices) {
AudioDeviceNames device_names;
audio_manager_->GetAudioInputDeviceNames(&device_names);
CheckDeviceNames(device_names);
}
// Run additional tests for Windows since enumeration can be done using
// two different APIs. MMDevice is default for Vista and higher and Wave
// is default for XP and lower.
#if defined(OS_WIN)
// Override default enumeration API and force usage of Windows MMDevice.
// This test will only run on Windows Vista and higher.
TEST_F(AudioInputDeviceTest, EnumerateDevicesWinMMDevice) {
AudioDeviceNames device_names;
if (!SetMMDeviceEnumeration()) {
// Usage of MMDevice will fail on XP and lower.
LOG(WARNING) << "MM device enumeration is not supported.";
return;
}
audio_manager_->GetAudioInputDeviceNames(&device_names);
CheckDeviceNames(device_names);
}
// Override default enumeration API and force usage of Windows Wave.
// This test will run on Windows XP, Windows Vista and Windows 7.
TEST_F(AudioInputDeviceTest, EnumerateDevicesWinWave) {
AudioDeviceNames device_names;
SetWaveEnumeration();
audio_manager_->GetAudioInputDeviceNames(&device_names);
CheckDeviceNames(device_names);
}
#endif
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