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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
#define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
#include <map>
#include "base/compiler_specific.h"
#include "base/threading/thread.h"
#include "media/audio/audio_manager.h"
class AudioOutputDispatcher;
// AudioManagerBase provides AudioManager functions common for all platforms.
class MEDIA_EXPORT AudioManagerBase : public AudioManager {
public:
// Name of the generic "default" device.
static const char kDefaultDeviceName[];
AudioManagerBase();
virtual void Init() OVERRIDE;
virtual void Cleanup() OVERRIDE;
virtual MessageLoop* GetMessageLoop() OVERRIDE;
virtual string16 GetAudioInputDeviceModel() OVERRIDE;
virtual bool CanShowAudioInputSettings() OVERRIDE;
virtual void ShowAudioInputSettings() OVERRIDE;
virtual void GetAudioInputDeviceNames(media::AudioDeviceNames* device_names)
OVERRIDE;
virtual AudioOutputStream* MakeAudioOutputStreamProxy(
const AudioParameters& params) OVERRIDE;
virtual bool IsRecordingInProcess() OVERRIDE;
void IncreaseActiveInputStreamCount();
void DecreaseActiveInputStreamCount();
protected:
virtual ~AudioManagerBase();
typedef std::map<AudioParameters, scoped_refptr<AudioOutputDispatcher>,
AudioParameters::Compare>
AudioOutputDispatchersMap;
bool initialized() { return initialized_; }
// Thread used to interact with AudioOutputStreams created by this
// audio manger.
base::Thread audio_thread_;
bool initialized_;
AudioOutputDispatchersMap output_dispatchers_;
// Counts the number of active input streams to find out if something else
// is currently recording in Chrome.
int num_active_input_streams_;
// Lock used to synchronize the access to num_active_input_streams_.
// Do not use for anything else and try to avoid using other locks
// in this code whenever possible.
base::Lock active_input_streams_lock_;
DISALLOW_COPY_AND_ASSIGN(AudioManagerBase);
};
#endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
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