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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Tests the mac audio input stream implementation.
// TODO(joth): See if we can generalize this for all platforms?
#include "base/time.h"
#include "media/audio/audio_io.h"
#include "media/audio/audio_manager.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using ::testing::AllOf;
using ::testing::AtLeast;
using ::testing::Gt;
using ::testing::Le;
using ::testing::NotNull;
using ::testing::StrictMock;
class MockAudioInputCallback : public AudioInputStream::AudioInputCallback {
public:
MOCK_METHOD3(OnData, void(AudioInputStream* stream, const uint8* src,
uint32 size));
MOCK_METHOD1(OnClose, void(AudioInputStream* stream));
MOCK_METHOD2(OnError, void(AudioInputStream* stream, int code));
};
// Test fixture.
class AudioInputStreamMacTest : public testing::Test {
protected:
// From testing::Test.
virtual void SetUp() {
ias_ = NULL;
AudioManager* audio_man = AudioManager::GetAudioManager();
ASSERT_TRUE(NULL != audio_man);
if (audio_man->HasAudioInputDevices()) {
AudioParameters params(AudioParameters::AUDIO_PCM_LINEAR, 2,
kSampleRate, 16);
ias_ = audio_man->MakeAudioInputStream(params, kSamplesPerCall);
}
}
virtual void TearDown() {
ias_->Close();
}
bool TestEnabled() const {
return NULL != ias_;
}
static const int kSampleRate = 8000;
static const int kSamplesPerCall = 3000;
// This is the default callback implementation; it will assert the expected
// calls were received when it is destroyed.
StrictMock<MockAudioInputCallback> client_;
// The audio input stream under test.
AudioInputStream* ias_;
};
// Test that can it be created and closed.
TEST_F(AudioInputStreamMacTest, PCMInputStreamCreateAndClose) {
if (!TestEnabled())
return;
}
// Test that it can be opened and closed.
TEST_F(AudioInputStreamMacTest, PCMInputStreamOpenAndClose) {
if (!TestEnabled())
return;
EXPECT_TRUE(ias_->Open());
}
// Test we handle a open then stop OK.
TEST_F(AudioInputStreamMacTest, PCMInputStreamOpenTheStop) {
if (!TestEnabled())
return;
EXPECT_TRUE(ias_->Open());
ias_->Stop();
}
// Record for a short time then stop. Make sure we get the callbacks.
TEST_F(AudioInputStreamMacTest, PCMInputStreamRecordCoupleSeconds) {
if (!TestEnabled())
return;
ASSERT_TRUE(ias_->Open());
// For a given sample rate, number of samples per callback, and recording time
// we can estimate the number of callbacks we should get. We underestimate
// this slightly, as the callback thread could be slow.
static const double kRecordPeriodSecs = 1.5;
static const int kMinExpectedCalls =
(kRecordPeriodSecs * kSampleRate / kSamplesPerCall) - 1;
// Check this is in reasonable bounds.
EXPECT_GT(kMinExpectedCalls, 1);
EXPECT_LT(kMinExpectedCalls, 10);
static const uint kMaxBytesPerCall = 2 * 2 * kSamplesPerCall;
EXPECT_CALL(client_, OnData(ias_, NotNull(),
AllOf(Gt(0u), Le(kMaxBytesPerCall))))
.Times(AtLeast(kMinExpectedCalls));
EXPECT_CALL(client_, OnClose(ias_));
ias_->Start(&client_);
usleep(kRecordPeriodSecs * base::Time::kMicrosecondsPerSecond);
ias_->Stop();
}
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