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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/audio/mac/audio_output_mac.h"
#include "base/basictypes.h"
#include "base/logging.h"
PCMQueueOutAudioOutputStream::PCMQueueOutAudioOutputStream(
AudioManagerMac* manager, int channels, int sampling_rate,
char bits_per_sample)
: format_(),
audio_queue_(NULL),
buffer_(),
source_(NULL),
manager_(manager) {
// A frame is one sample across all channels. In interleaved audio the per
// frame fields identify the set of n |channels|. In uncompressed audio, a
// packet is always one frame.
format_.mSampleRate = sampling_rate;
format_.mFormatID = kAudioFormatLinearPCM;
format_.mFormatFlags = kLinearPCMFormatFlagIsPacked |
kLinearPCMFormatFlagIsSignedInteger;
format_.mBitsPerChannel = bits_per_sample;
format_.mBytesPerFrame = format_.mBytesPerPacket;
format_.mChannelsPerFrame = channels;
format_.mFramesPerPacket = 1;
format_.mBytesPerPacket = (format_.mBitsPerChannel * channels) / 8;
}
PCMQueueOutAudioOutputStream::~PCMQueueOutAudioOutputStream() {
}
void PCMQueueOutAudioOutputStream::HandleError(OSStatus err) {
if (source_)
source_->OnError(this, static_cast<int>(err));
NOTREACHED() << "error code " << err;
}
bool PCMQueueOutAudioOutputStream::Open(size_t packet_size) {
if (0 == packet_size) {
// TODO(cpu) : Impelement default buffer computation.
return false;
}
// Create the actual queue object and let the OS use its own thread to
// run its CFRunLoop.
OSStatus err = AudioQueueNewOutput(&format_, RenderCallback, this, NULL,
kCFRunLoopCommonModes, 0, &audio_queue_);
if (err != noErr) {
HandleError(err);
return false;
}
// Allocate the hardware-managed buffers.
for(size_t ix = 0; ix != kNumBuffers; ++ix) {
err = AudioQueueAllocateBuffer(audio_queue_, packet_size, &buffer_[ix]);
if (err != noErr) {
HandleError(err);
return false;
}
}
// Set initial volume here.
err = AudioQueueSetParameter(audio_queue_, kAudioQueueParam_Volume, 1.0);
if (err != noErr) {
HandleError(err);
return false;
}
return true;
}
void PCMQueueOutAudioOutputStream::Close() {
// It is valid to call Close() before calling Open().
if (!audio_queue_)
return;
OSStatus err = 0;
for (size_t ix = 0; ix != kNumBuffers; ++ix) {
if (buffer_[ix]) {
err = AudioQueueFreeBuffer(audio_queue_, buffer_[ix]);
if (err) {
HandleError(err);
break;
}
}
}
err = AudioQueueDispose(audio_queue_, true);
if (err) {
HandleError(err);
}
// TODO(cpu): Inform the audio manager that we have been closed
// right now we leak because of that.
}
void PCMQueueOutAudioOutputStream::Stop() {
// TODO(cpu): Implement.
}
void PCMQueueOutAudioOutputStream::SetVolume(double left_level,
double right_level) {
// TODO(cpu): Implement.
}
void PCMQueueOutAudioOutputStream::GetVolume(double* left_level,
double* right_level) {
// TODO(cpu): Implement.
}
size_t PCMQueueOutAudioOutputStream::GetNumBuffers() {
return kNumBuffers;
}
void PCMQueueOutAudioOutputStream::RenderCallback(void* p_this,
AudioQueueRef queue,
AudioQueueBufferRef buffer) {
// TODO(cpu): Implement.
}
void PCMQueueOutAudioOutputStream::Start(AudioSourceCallback* callback) {
OSStatus err = AudioQueueStart(audio_queue_, NULL);
if (err != noErr) {
HandleError(err);
return;
}
// TODO(cpu) : Prefill the avaiable buffers.
}
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