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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/base/state_matrix.h"
#include "base/stl_util-inl.h"
namespace media {
StateMatrix::StateMatrix() {
}
StateMatrix::~StateMatrix() {
STLDeleteValues(&states_);
}
bool StateMatrix::IsStateDefined(int state) {
return states_.find(state) != states_.end();
}
int StateMatrix::ExecuteHandler(void* instance, int state) {
return states_.find(state)->second->ExecuteHandler(instance);
}
} // namespace media
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