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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This webpage shows layout of YV12 and other YUV formats
// http://www.fourcc.org/yuv.php
// The actual conversion is best described here
// http://en.wikipedia.org/wiki/YUV
// excerpt from wiki:
// These formulae are based on the NTSC standard;
// Y' = 0.299 x R + 0.587 x G + 0.114 x B
// U = -0.147 x R - 0.289 x G + 0.436 x B
// V = 0.615 x R - 0.515 x G - 0.100 x B
// On older, non-SIMD architectures, floating point arithmetic is much
// slower than using fixed-point arithmetic, so an alternative formulation
// is:
// c = Y' - 16
// d = U - 128
// e = V - 128
// Using the previous coefficients and noting that clip() denotes clipping a
// value to the range of 0 to 255, the following formulae provide the
// conversion from Y'UV to RGB (NTSC version):
// R = clip((298 x c + 409 x e + 128) >> 8)
// G = clip((298 x c - 100 x d - 208 x e + 128) >> 8)
// B = clip((298 x c + 516 x d + 128) >> 8)
//
// An article on optimizing YUV conversion using tables instead of multiplies
// http://lestourtereaux.free.fr/papers/data/yuvrgb.pdf
//
// YV12 is a full plane of Y and a half height, half width chroma planes
// YV16 is a full plane of Y and a full height, half width chroma planes
//
// Implimentation notes
// This version uses MMX for Visual C and GCC, which should cover all
// current platforms. C++ is included for reference and future platforms.
//
// ARGB pixel format is output, which on little endian is stored as BGRA.
// The alpha is filled in, allowing the application to use RGBA or RGB32.
//
// The Visual C assembler is considered the source.
// The GCC asm was created by compiling with Visual C and disassembling
// with GNU objdump.
// cl /c /Ox yuv_convert.cc
// objdump -d yuv_convert.o
// The code almost copy/pasted in, except the table lookups, which produced
// movq 0x800(,%eax,8),%mm0
// and needed to be changed to cdecl style table names
// "movq _coefficients_RGB_U(,%eax,8),%mm0\n"
// extern "C" was used to avoid name mangling.
//
// Once compiled with both MinGW GCC and Visual C on PC, performance should
// be identical. A small difference will occur in the C++ calling code,
// depending on the frame size.
// To confirm the same code is being generated
// g++ -O3 -c yuv_convert.cc
// dumpbin -disasm yuv_convert.o >gcc.txt
// cl /Ox /c yuv_convert.cc
// dumpbin -disasm yuv_convert.obj >vc.txt
// and compare the files.
//
// The GCC function label is inside the assembler to avoid a stack frame
// push ebp, that may vary depending on compile options.
#include "media/base/yuv_convert.h"
#ifdef _OPENMP
#include <omp.h>
#endif
#ifdef _DEBUG
#include "base/logging.h"
#else
#define DCHECK(a)
#endif
#include "media/base/yuv_row.h"
namespace media {
// Convert a frame of YV12 (aka YUV420) to 32 bit ARGB.
void ConvertYV12ToRGB32(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
size_t width,
size_t height,
int y_pitch,
int uv_pitch,
int rgb_pitch) {
// Image must be multiple of 2 in width.
DCHECK((width & 1) == 0);
// Check alignment. Use memalign to allocate the buffer if you hit this
// check:
DCHECK((reinterpret_cast<uintptr_t>(rgb_buf) & 7) == 0);
#ifdef _OPENMP
#pragma omp parallel for
#endif
for (int y = 0; y < static_cast<int>(height); ++y) {
uint8* d1 = rgb_buf + y * rgb_pitch;
const uint8* y_ptr = y_buf + y * y_pitch;
const uint8* u_ptr = u_buf + y/2 * uv_pitch;
const uint8* v_ptr = v_buf + y/2 * uv_pitch;
ConvertYV12ToRGB32Row(y_ptr,
u_ptr,
v_ptr,
d1,
width);
}
EMMS();
}
// Convert a frame of YV16 (aka YUV422) to 32 bit ARGB.
void ConvertYV16ToRGB32(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
size_t width,
size_t height,
int y_pitch,
int uv_pitch,
int rgb_pitch) {
// Image must be multiple of 2 in width.
DCHECK((width & 1) == 0);
// Check alignment. Use memalign to allocate the buffer if you hit this
// check:
DCHECK((reinterpret_cast<uintptr_t>(rgb_buf) & 7) == 0);
#ifdef _OPENMP
#pragma omp parallel for
#endif
for (int y = 0; y < static_cast<int>(height); ++y) {
uint8* d1 = rgb_buf + y * rgb_pitch;
const uint8* y_ptr = y_buf + y * y_pitch;
const uint8* u_ptr = u_buf + y * uv_pitch;
const uint8* v_ptr = v_buf + y * uv_pitch;
ConvertYV12ToRGB32Row(y_ptr,
u_ptr,
v_ptr,
d1,
width);
}
EMMS();
}
} // namespace media
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