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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/base/auth_cache.h"
#include "base/string_util.h"
#include "googleurl/src/gurl.h"
namespace net {
// Create an AuthCacheKey from url and auth_info.
//
// The cache key is made up of two components, separated by a slash /.
// 1. The host (proxy or server) requesting authentication. For a server,
// this component also includes the scheme (protocol) and port (if not
// the default port for the protocol) to distinguish between multiple
// servers running on the same computer.
// 2. The realm.
//
// The format of the cache key for proxy auth is:
// proxy-host/auth-realm
// The format of the cache key for server auth is:
// url-scheme://url-host[:url-port]/auth-realm
// static
AuthCache::AuthCacheKey AuthCache::HttpKey(
const GURL& url,
const AuthChallengeInfo& auth_info) {
AuthCacheKey auth_cache_key;
if (auth_info.is_proxy) {
auth_cache_key = WideToASCII(auth_info.host);
auth_cache_key.append("/");
} else {
// Take scheme, host, and port from the url.
auth_cache_key = url.GetOrigin().spec();
// This ends with a "/".
}
auth_cache_key.append(WideToUTF8(auth_info.realm));
return auth_cache_key;
}
AuthData* AuthCache::Lookup(const AuthCacheKey& key) {
AuthCacheMap::iterator iter = cache_.find(key);
return (iter == cache_.end()) ? NULL : iter->second;
}
} // namespace net
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